Rust Data

rustdata.spaceservers104.37.143.245:28016.ipynb

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Offline 104.37.143.245:28015 checked 6d ago

SKYNET

Connect

srv = rust.server("104.37.143.245:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.37.143.245:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 20:39 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average517/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average339/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average34/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average40/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average154/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average78/100

Quick answers

From the figures on this page.

Population

What position does SKYNET take in the server rankings?

Player hours over seven days put SKYNET at #15,399, in the top 69% of the ranked set.

How many players does SKYNET hold at once?

Offline now for SKYNET, with the last sample 6 days 14 hours ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does SKYNET run?

Version Rust network protocol 2634 and build 166652 on Linux is reported by SKYNET. Steam updates your game for you, but the protocol must match to join.

How reliable is SKYNET, and is it online now?

Offline now for SKYNET, last seen 6 days 14 hours ago. Over the last 7 full days the hours up number 20 of 168, 12%. Its earliest recorded date in Rust Data is 3 October 2026.

Which location does SKYNET run from?

For SKYNET, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.37.143.245:28015 is its address.

Rules, settings, map

What rules and settings are recorded for SKYNET?

You will not find a gather rate in the string SKYNET. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.

Which map has SKYNET selected?

A procedural map runs on SKYNET, generated by the game.

Wipe schedule

When does SKYNET wipe, and on what schedule?

Too few wipes are on record for SKYNET to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 13 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold SKYNET, and which filters?

On Rust Data, SKYNET appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on SKYNET hold?

Read by the game's server browser, the tags SKYNET publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to SKYNET?

Enter client.connect 104.37.143.245:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,683 servers online