Online 104.48.34.27:28015 checked 9m ago
US Kickapoo Ranch Vanilla Server
Connect
srv = rust.server("104.48.34.27:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:12 UTC FW26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 784954744
- map
- Procedural Map
- size
- 4250
- seed
- 784954744
Server
srv.info()- address
- 104.48.34.27:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:12 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 250 on average | 33/250 |
| 1 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 233 on average | 31/250 |
| 2 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 192 on average | 310/375 |
| 3 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 154 on average | 7/100 |
| 4 | Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 150 on average | 177/225 |
| 5 | Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 142 on average | 14/200 |
Quick answers
From the figures on this page.
Population
How does US Kickapoo Ranch Vanilla Server compare in the rankings?
Over the last seven days US Kickapoo Ranch Vanilla Server sits at #15,399 on player hours, in the top 69% of ranked servers.
What population does US Kickapoo Ranch Vanilla Server carry?
Current row: 0 players on US Kickapoo Ranch Vanilla Server, against 100 slots. Over the last seven days it averaged 0 players.
About the server
How well does US Kickapoo Ranch Vanilla Server perform?
The 48-hour average is 61 server fps, with a low of 51. The entity count peaked at 104,403, covering buildings, deployables and the rest of the world. The memory field tops out at 4,384 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on US Kickapoo Ranch Vanilla Server?
Rust network protocol 2635 and build 168909 on Linux is what US Kickapoo Ranch Vanilla Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is US Kickapoo Ranch Vanilla Server up, and what does its uptime show?
The current sample puts US Kickapoo Ranch Vanilla Server online. A restart about 5 days 14 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is US Kickapoo Ranch Vanilla Server hosted?
No region tag is published by US Kickapoo Ranch Vanilla Server, though its name points to North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.48.34.27:28015.
Rules, settings, map
Which settings and rules does US Kickapoo Ranch Vanilla Server run?
The name US Kickapoo Ranch Vanilla Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on US Kickapoo Ranch Vanilla Server?
Size 4,250, seed 784954744: the procedural map on US Kickapoo Ranch Vanilla Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does US Kickapoo Ranch Vanilla Server wipe?
The only wipe US Kickapoo Ranch Vanilla Server takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days 15 hours ago.
What is wipe day on US Kickapoo Ranch Vanilla Server like?
The average peak over recent wipes is 1 players. 24 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does US Kickapoo Ranch Vanilla Server appear among Rust Data lists and filters?
The Rust Data lists that US Kickapoo Ranch Vanilla Server fits are: Rust community servers, unfiltered and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on US Kickapoo Ranch Vanilla Server hold?
The game's server browser reads these tags from US Kickapoo Ranch Vanilla Server: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to US Kickapoo Ranch Vanilla Server?
Enter client.connect 104.48.34.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
