Online NA 104.49.32.144:28215 checked 9m ago
Poseidon VLG
Connect
srv = rust.server("104.49.32.144:28216")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 14:34 UTC24d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 20261004
- map
- Procedural Map
- size
- 3000
- seed
- 20261004
Server
srv.info()- address
- 104.49.32.144:28215
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 4 Oct 2026, 14:34 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 130 on average | 34/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 112 on average | 51/200 |
| 2 | [US East] Facepunch Premium 1 | NA · groups of 8+ · monthly · 75 on average | 39/400 |
| 3 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 60 on average | 25/225 |
| 4 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 36 on average | 15/200 |
| 5 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 33 on average | 20/150 |
Quick answers
From the figures on this page.
Player counts
What position does Poseidon VLG take in the server rankings?
On seven-day player hours Poseidon VLG is #5,433 overall and #910 in North America, inside the top 24% of all ranked servers.
What population does Poseidon VLG carry?
The sample now reads 0 players for Poseidon VLG, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 6.
About the server
What does performance look like on Poseidon VLG?
The 48-hour average is 134 server fps, with a low of 105. Entity numbers reached 51,387, and that includes buildings, deployables and the rest. Memory peaked at 3,622 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Poseidon VLG run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Poseidon VLG. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Poseidon VLG, and is it online now?
Online is the state at the latest refresh for Poseidon VLG. Count back 1 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does Poseidon VLG sit?
In North America, Poseidon VLG lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.49.32.144:28215 is its address.
Rules, settings, map
Which rules apply on Poseidon VLG, and what settings?
You will not find a gather rate in the string Poseidon VLG. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has Poseidon VLG loaded?
The game generates the map on Poseidon VLG: procedural, size 3,000, seed 20261004. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Poseidon VLG wipe, and how often?
The only wipe Poseidon VLG takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 24 days 17 hours ago. The tags list wipes as monthly.
What is wipe day on Poseidon VLG like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Poseidon VLG, and which filters?
These Rust Data lists include Poseidon VLG: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Poseidon VLG hold?
The game's server browser reads these tags from Poseidon VLG: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Poseidon VLG?
Enter client.connect 104.49.32.144:28215 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.