Rust Data

rustdata.spaceservers104.59.53.189:28016.ipynb

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Online 104.59.53.189:28015 checked 9m ago

Filthy Casuals Modded

Connect

srv = rust.server("104.59.53.189:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/79 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 15h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 15hThu 5 Nov, 19:00 UTCFW force wipe
135d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:40 UTC FW27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 71413
Map of Filthy Casuals Modded
map
Procedural Map
size
4500
seed
71413
Open on RustMaps

Server

srv.info()
address
104.59.53.189:28015
region
–
max players
79
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:32 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average140/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average105/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average19/200

Quick answers

From the figures on this page.

Population data

How does Filthy Casuals Modded compare in the rankings?

Rank #15,358 on seven-day player hours for Filthy Casuals Modded, within the top 69% of all ranked servers.

How full does Filthy Casuals Modded run?

The sample now reads 0 players for Filthy Casuals Modded, out of 79 slots. Over the last seven days it averaged 0 players.

About the server

How well does Filthy Casuals Modded perform?

Averaged over 48 hours: 86 server fps, never under 49. Entity numbers reached 119,838, and that includes buildings, deployables and the rest. Memory peaked at 4,386 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Filthy Casuals Modded on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Filthy Casuals Modded. Steam updates your game for you, but the protocol must match to join.

How reliable is Filthy Casuals Modded, and is it up?

Filthy Casuals Modded reports itself online at the current refresh. Count back 7 days 2 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 30 September 2026.

Where does Filthy Casuals Modded sit?

For Filthy Casuals Modded, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.59.53.189:28015 is its address.

Rules, settings, map

Which settings and rules does Filthy Casuals Modded run?

No gather rate appears in the name: Filthy Casuals Modded. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Filthy Casuals Modded selected?

The game generates the map on Filthy Casuals Modded: procedural, size 4,500, seed 71413. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Filthy Casuals Modded wipe, and how often?

Once a month Filthy Casuals Modded wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 6 hours ago.

On Filthy Casuals Modded, what happens on wipe day?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 31 hours after it began.

Tags and filters

Where does Filthy Casuals Modded appear among Rust Data lists and filters?

The Rust Data lists that Filthy Casuals Modded fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Filthy Casuals Modded hold?

The game's server browser reads these tags from Filthy Casuals Modded: gmrust (Game mode): Rust survival in its standard form; mp79 (Max players): Slot count: 79; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Filthy Casuals Modded?

In Rust, F1 opens the console: type client.connect 104.59.53.189:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp79,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp79
Max players Slot count: 79.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,835 players 11,681 servers online