Offline 104.59.53.189:28015 checked 27d ago
My RUST Server
Connect
srv = rust.server("104.59.53.189:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:16 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 71413
- map
- Procedural Map
- size
- 4500
- seed
- 71413
Server
srv.info()- address
- 104.59.53.189:28015
- region
- –
- max players
- 79
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:16 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 271/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 229/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 24/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 95/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My RUST Server rank?
Rank #16,084 on seven-day player hours for My RUST Server, within the top 69% of all ranked servers.
How full does My RUST Server run?
My RUST Server returns no live count at this refresh, having last been seen 27 days 13 hours ago.
About the server
What is the Rust version on My RUST Server?
The build is Rust network protocol 2634 and build 166494 on Windows, run by My RUST Server. Steam updates your game for you, but the protocol must match to join.
How reliable is My RUST Server, and is it online now?
The latest sample has My RUST Server offline, with a last sighting 27 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 30 September 2026.
Where does My RUST Server sit?
No region is published by My RUST Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.59.53.189:28015 is its address.
Rules, settings, map
Which settings and rules does My RUST Server run?
You will not find a gather rate in the string My RUST Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has My RUST Server loaded?
The game generates the map on My RUST Server: procedural, size 4,500, seed 71413. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does My RUST Server wipe?
Once a month My RUST Server wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 13 hours ago.
On My RUST Server, what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does My RUST Server appear among Rust Data lists and filters?
The Rust Data lists that My RUST Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My RUST Server?
Read by the game's server browser, the tags My RUST Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp79 (Max players): The server lists 79 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): The server runs build 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to My RUST Server?
Enter client.connect 104.59.53.189:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.