Offline 104.62.76.173:28015 checked 3d ago
Batteries Not Included
Connect
srv = rust.server("104.62.76.173:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.62.76.173:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 22:48 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 236/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 30/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 117/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 47/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 45/100 |
Quick answers
From the figures on this page.
Population
How does Batteries Not Included compare in the rankings?
Player hours over seven days put Batteries Not Included at #15,420, in the top 69% of the ranked set.
How many players does Batteries Not Included hold at once?
Batteries Not Included returns no live count at this refresh, having last been seen 3 days 13 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is Batteries Not Included on?
Rust network protocol 2634 and build 167781 on Linux is what Batteries Not Included runs. Steam updates your game for you, but the protocol must match to join.
Is Batteries Not Included up, and what does its uptime show?
Offline now for Batteries Not Included, last seen 3 days 13 hours ago. Over the last 7 full days the hours up number 87 of 168, 52%. Its earliest recorded date in Rust Data is 20 October 2026.
Where does Batteries Not Included sit?
There is no region published for Batteries Not Included. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.62.76.173:28015.
Settings and map
What rules and settings are recorded for Batteries Not Included?
You will not find a gather rate in the string Batteries Not Included. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Batteries Not Included selected?
The game generates its map: procedural, on Batteries Not Included.
Wipe data
When does Batteries Not Included wipe, and how often?
A rhythm cannot be read from the wipes of Batteries Not Included on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 7 days 4 hours ago, and that is the one in play.
Tags and filters
Where does Batteries Not Included appear among Rust Data lists and filters?
On Rust Data, Batteries Not Included appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Batteries Not Included?
Read by the game's server browser, the tags Batteries Not Included publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Batteries Not Included?
In Rust, F1 opens the console: type client.connect 104.62.76.173:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.