Rust Data

rustdata.spaceservers104.7.224.53:28016.ipynb

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Offline 104.7.224.53:28015 checked 7d ago

My Local Unraid Rust

Connect

srv = rust.server("104.7.224.53:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,414 # top 69%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 23:05 UTC21d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.7.224.53:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 23:05 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average246/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average33/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average120/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average51/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Local Unraid Rust rank?

Over the last seven days My Local Unraid Rust sits at #15,414 on player hours, in the top 69% of ranked servers.

What population does My Local Unraid Rust carry?

Offline now for My Local Unraid Rust, with the last sample 7 days 1 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is My Local Unraid Rust on?

Version Rust network protocol 2634 and build 166652 on Linux is reported by My Local Unraid Rust. Steam updates your game for you, but the protocol must match to join.

How reliable is My Local Unraid Rust, and is it online now?

Offline now for My Local Unraid Rust, last seen 7 days 1 hours ago. Uptime of 1% across the last 7 full days: 2 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is My Local Unraid Rust hosted?

No region is published by My Local Unraid Rust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.7.224.53:28015.

Rules, settings, map

What rules and settings are recorded for My Local Unraid Rust?

No gather rate appears in the name: My Local Unraid Rust. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Local Unraid Rust selected?

A procedural map runs on My Local Unraid Rust, generated by the game.

Wipes and dates

When does My Local Unraid Rust wipe, and on what schedule?

Too few wipes are on record for My Local Unraid Rust to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 21 days 3 hours ago.

On My Local Unraid Rust, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does My Local Unraid Rust appear among Rust Data lists and filters?

These Rust Data lists include My Local Unraid Rust: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Local Unraid Rust hold?

These tags are published by My Local Unraid Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into My Local Unraid Rust?

The manual route: launch Rust, F1, then client.connect 104.7.224.53:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,332 players 11,647 servers online