Offline 105.103.118.38:28015 checked 21d ago
OTCHO
Connect
srv = rust.server("105.103.118.38:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 105.103.118.38:28015
- region
- –
- max players
- 50
- group limit
- quad
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 10:53 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EA] Softcore 1 | quad · monthly · 67 on average | 12/350 |
| 1 | [US] Facepunch Softcore 2 | NA · quad · monthly · 57 on average | 72/300 |
| 2 | Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 32 on average | 33/150 |
| 3 | Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 10 on average | 8/100 |
| 4 | [红牛五倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 6/200 |
| 5 | [红果十倍]10.30日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 6/200 |
Quick answers
From the figures on this page.
Population data
What position does OTCHO take in the server rankings?
Player hours over seven days put OTCHO at #15,885, in the top 72% of the ranked set. Its position in the quad group is #633.
What population does OTCHO carry?
OTCHO returns no live count at this refresh, having last been seen 21 days 16 hours ago.
About the server
What Rust version does OTCHO run?
The build is Rust network protocol 2634 and build 167058 on Linux, run by OTCHO. Joining needs the same protocol on your game; Steam handles the update.
How reliable is OTCHO, and is it up?
OTCHO is offline at this refresh; the last response came 21 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 8 October 2026.
Where does OTCHO sit?
There is no region published for OTCHO. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 105.103.118.38:28015.
Settings and map
Which settings and rules does OTCHO run?
No gather rate appears in the name: OTCHO. Up to 4 players may share a group (quad). softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has OTCHO selected?
A procedural map runs on OTCHO, generated by the game.
Wipes and dates
On what schedule does OTCHO wipe?
The record for OTCHO holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 15 hours ago, and that is the one in play.
Tags and filters
Where does OTCHO appear among Rust Data lists and filters?
On Rust Data, OTCHO appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How should you read the server tags on OTCHO?
The game's server browser reads these tags from OTCHO: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to OTCHO?
In Rust, F1 opens the console: type client.connect 105.103.118.38:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.