Offline 105.103.166.50:28015 checked 3d ago
OTCHO
Connect
srv = rust.server("105.103.166.50:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #623 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 105.103.166.50:28015
- region
- –
- max players
- 50
- group limit
- quad
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 10:53 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EA] Softcore 1 | quad · monthly · 67 on average | 17/350 |
| 1 | [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 63/300 |
| 2 | Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 34 on average | 26/150 |
| 3 | Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 3/100 |
| 4 | [红牛五倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 10/200 |
| 5 | [红果十倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 10/200 |
Quick answers
From the figures on this page.
Player counts
What position does OTCHO take in the server rankings?
Player hours over seven days put OTCHO at #15,353, in the top 69% of the ranked set. Within the quad group, its rank is #623.
What population does OTCHO carry?
OTCHO returns no live count at this refresh, having last been seen 3 days 15 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is OTCHO on?
Rust network protocol 2635 and build 168909 on Linux is what OTCHO runs. Joining needs the same protocol on your game; Steam handles the update.
Is OTCHO up, and what does its uptime show?
Offline now for OTCHO, last seen 3 days 15 hours ago. 11 of 96 hours up over the last 4 full days, or 11%. The first row Rust Data holds for it is dated 24 October 2026.
In which location is OTCHO hosted?
For OTCHO, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 105.103.166.50:28015 is its address.
Map and rules
What rules and settings are recorded for OTCHO?
You will not find a gather rate in the string OTCHO. quad sets the cap: 4 players per group. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has OTCHO selected?
The game generates its map: procedural, on OTCHO.
Wipe schedule
When does OTCHO wipe, and how often?
Too few wipes are on record for OTCHO to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 15 hours ago.
Tags and filters
Where does OTCHO appear among Rust Data lists and filters?
On Rust Data, OTCHO appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How should you read the server tags on OTCHO?
The game's server browser reads these tags from OTCHO: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Slot count: 50; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into OTCHO?
Enter client.connect 105.103.166.50:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.