Rust Data

rustdata.spaceservers105.103.166.50:28017.ipynb

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Offline 105.103.166.50:28015 checked 3d ago

OTCHO

quad softcore

Connect

srv = rust.server("105.103.166.50:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,353 # top 69%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #623 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
105.103.166.50:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 10:53 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 67 on average17/350
1[US] Facepunch Softcore 2NA · quad · monthly · 59 on average63/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average26/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average3/100
4[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
5[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average10/200

Quick answers

From the figures on this page.

Player counts

What position does OTCHO take in the server rankings?

Player hours over seven days put OTCHO at #15,353, in the top 69% of the ranked set. Within the quad group, its rank is #623.

What population does OTCHO carry?

OTCHO returns no live count at this refresh, having last been seen 3 days 15 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is OTCHO on?

Rust network protocol 2635 and build 168909 on Linux is what OTCHO runs. Joining needs the same protocol on your game; Steam handles the update.

Is OTCHO up, and what does its uptime show?

Offline now for OTCHO, last seen 3 days 15 hours ago. 11 of 96 hours up over the last 4 full days, or 11%. The first row Rust Data holds for it is dated 24 October 2026.

In which location is OTCHO hosted?

For OTCHO, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 105.103.166.50:28015 is its address.

Map and rules

What rules and settings are recorded for OTCHO?

You will not find a gather rate in the string OTCHO. quad sets the cap: 4 players per group. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has OTCHO selected?

The game generates its map: procedural, on OTCHO.

Wipe schedule

When does OTCHO wipe, and how often?

Too few wipes are on record for OTCHO to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 15 hours ago.

Tags and filters

Where does OTCHO appear among Rust Data lists and filters?

On Rust Data, OTCHO appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on OTCHO?

The game's server browser reads these tags from OTCHO: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Slot count: 50; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into OTCHO?

Enter client.connect 105.103.166.50:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp50
Max players Slot count: 50.
ts4
Group limit No team may exceed 4.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,834 players 11,696 servers online