Rust Data

rustdata.spaceservers105.109.243.107:27017.ipynb

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Offline 105.109.243.107:25566 checked 6d ago

DZHost-Server

Connect

srv = rust.server("105.109.243.107:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,273 # top 69%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
105.109.243.107:25566
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 04:20 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average88/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average113/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average234/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average10/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average266/275
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average477/475

Quick answers

From the figures on this page.

Population

How does DZHost-Server compare in the rankings?

Rank #15,273 on seven-day player hours for DZHost-Server, within the top 69% of all ranked servers.

How full does DZHost-Server run?

Offline now for DZHost-Server, with the last sample 6 days 11 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on DZHost-Server?

Rust network protocol 2635 and build 168909 on Linux is what DZHost-Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is DZHost-Server, and is it online now?

The latest sample has DZHost-Server offline, with a last sighting 6 days 11 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. Rust Data logged it first on 23 October 2026.

Where does DZHost-Server sit?

There is no region published for DZHost-Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 105.109.243.107:25566.

Rules, settings, map

What rules and settings are recorded for DZHost-Server?

No gather rate appears in the name: DZHost-Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has DZHost-Server loaded?

A procedural map runs on DZHost-Server, generated by the game.

Wipes and dates

When does DZHost-Server wipe, and how often?

Too few wipes are on record for DZHost-Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days 2 hours ago.

Tags, lists

Which lists on Rust Data hold DZHost-Server, and which filters?

On Rust Data, DZHost-Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on DZHost-Server hold?

The game's server browser reads these tags from DZHost-Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join DZHost-Server?

Enter client.connect 105.109.243.107:25566 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,512 players 11,618 servers online