Offline 105.109.246.76:25566 checked 15d ago
DZHost-Server
Connect
srv = rust.server("105.109.246.76:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 105.109.246.76:25566
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 04:20 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 310/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 379/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 968/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 47/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 987/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 782/800 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does DZHost-Server rank?
Over the last seven days DZHost-Server sits at #15,230 on player hours, in the top 71% of ranked servers.
How full does DZHost-Server run?
DZHost-Server returns no live count at this refresh, having last been seen 15 days 19 hours ago.
Server data
Which Rust version is DZHost-Server on?
Rust network protocol 2634 and build 167398 on Linux is what DZHost-Server runs. The protocol has to match before you can join, and Steam does the updating.
Is DZHost-Server up, and what does its uptime show?
The latest sample has DZHost-Server offline, with a last sighting 15 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 October 2026.
Which location does DZHost-Server run from?
There is no region published for DZHost-Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 105.109.246.76:25566.
Map and rules
Which settings and rules does DZHost-Server run?
No gather rate appears in the name: DZHost-Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has DZHost-Server selected?
DZHost-Server runs a procedural map, which the game generates.
Wipes and dates
When does DZHost-Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of DZHost-Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 15 hours ago.
Lists and tags
Which lists on Rust Data hold DZHost-Server, and which filters?
On Rust Data, DZHost-Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on DZHost-Server?
These tags are published by DZHost-Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join DZHost-Server?
Enter client.connect 105.109.246.76:25566 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.