Rust Data

rustdata.spaceservers105.109.250.242:27017.ipynb

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Offline 105.109.250.242:25566 checked 17d ago

DZHost-Server

Connect

srv = rust.server("105.109.250.242:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,648 # top 71%
last wipe 20d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
105.109.250.242:25566
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 04:20 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average198/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average276/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average737/800
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average42/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average818/900
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average651/725

Quick answers

From the figures on this page.

Population

How does DZHost-Server compare in the rankings?

Player hours over seven days put DZHost-Server at #15,648, in the top 71% of the ranked set.

How many players does DZHost-Server hold at once?

DZHost-Server returns no live count at this refresh, having last been seen 17 days 21 hours ago.

About the server

What is the Rust version on DZHost-Server?

The build is Rust network protocol 2634 and build 167398 on Linux, run by DZHost-Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DZHost-Server, and is it online now?

DZHost-Server is offline at this refresh; the last response came 17 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.

Which location does DZHost-Server run from?

There is no region published for DZHost-Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 105.109.250.242:25566.

Map and rules

What rules and settings are recorded for DZHost-Server?

The name DZHost-Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on DZHost-Server?

A procedural map runs on DZHost-Server, generated by the game.

Wipes and dates

On what schedule does DZHost-Server wipe?

The record for DZHost-Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 20 days 17 hours ago.

Lists and tags

Which lists on Rust Data hold DZHost-Server, and which filters?

On Rust Data, DZHost-Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on DZHost-Server?

The game's server browser reads these tags from DZHost-Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to DZHost-Server?

Enter client.connect 105.109.250.242:25566 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,322 players 11,829 servers online