Offline 105.109.250.242:25566 checked 17d ago
DZHost-Server
Connect
srv = rust.server("105.109.250.242:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 105.109.250.242:25566
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 04:20 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 198/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 276/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 737/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 42/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 818/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 651/725 |
Quick answers
From the figures on this page.
Population
How does DZHost-Server compare in the rankings?
Player hours over seven days put DZHost-Server at #15,648, in the top 71% of the ranked set.
How many players does DZHost-Server hold at once?
DZHost-Server returns no live count at this refresh, having last been seen 17 days 21 hours ago.
About the server
What is the Rust version on DZHost-Server?
The build is Rust network protocol 2634 and build 167398 on Linux, run by DZHost-Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is DZHost-Server, and is it online now?
DZHost-Server is offline at this refresh; the last response came 17 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.
Which location does DZHost-Server run from?
There is no region published for DZHost-Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 105.109.250.242:25566.
Map and rules
What rules and settings are recorded for DZHost-Server?
The name DZHost-Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on DZHost-Server?
A procedural map runs on DZHost-Server, generated by the game.
Wipes and dates
On what schedule does DZHost-Server wipe?
The record for DZHost-Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 20 days 17 hours ago.
Lists and tags
Which lists on Rust Data hold DZHost-Server, and which filters?
On Rust Data, DZHost-Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on DZHost-Server?
The game's server browser reads these tags from DZHost-Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to DZHost-Server?
Enter client.connect 105.109.250.242:25566 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.