Rust Data

rustdata.spaceservers105.110.125.159:27017.ipynb

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Offline 105.110.125.159:25566 checked 7d ago

DZHost-Server

Connect

srv = rust.server("105.110.125.159:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,262 # top 69%
last wipe 20d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
105.110.125.159:25566
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 04:20 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average47/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average78/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average236/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average9/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average289/325
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average265/275

Quick answers

From the figures on this page.

Player counts

What position does DZHost-Server take in the server rankings?

Player hours over seven days put DZHost-Server at #15,262, in the top 69% of the ranked set.

How full does DZHost-Server run?

DZHost-Server returns no live count at this refresh, having last been seen 7 days 2 hours ago.

Server data

Which Rust version is DZHost-Server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by DZHost-Server. Joining needs the same protocol on your game; Steam handles the update.

Is DZHost-Server up, and what does its uptime show?

Offline now for DZHost-Server, last seen 7 days 2 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. The first row Rust Data holds for it is dated 22 October 2026.

Where does DZHost-Server sit?

For DZHost-Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 105.110.125.159:25566 is its address.

Map and rules

What rules and settings are recorded for DZHost-Server?

No gather rate appears in the name: DZHost-Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has DZHost-Server selected?

DZHost-Server runs a procedural map, which the game generates.

Wipes and dates

On what schedule does DZHost-Server wipe?

Too few wipes are on record for DZHost-Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 20 days 22 hours ago.

Tags and filters

Which lists on Rust Data hold DZHost-Server, and which filters?

The Rust Data lists that DZHost-Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on DZHost-Server?

Read by the game's server browser, the tags DZHost-Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join DZHost-Server?

In Rust, F1 opens the console: type client.connect 105.110.125.159:25566. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,427 players 11,663 servers online