Rust Data

rustdata.spaceservers105.110.241.27:27017.ipynb

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Offline 105.110.241.27:25566 checked 17d ago

DZHost-Server

Connect

srv = rust.server("105.110.241.27:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,441 # top 71%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
105.110.241.27:25566
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 04:20 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average88/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average113/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average234/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average10/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average266/275
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average477/475

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does DZHost-Server rank?

Player hours over seven days put DZHost-Server at #15,441, in the top 71% of the ranked set.

How many players does DZHost-Server hold at once?

The current row shows DZHost-Server offline; the last response was 17 days 5 hours ago.

Server data

What Rust version does DZHost-Server run?

Version Rust network protocol 2634 and build 167398 on Linux is reported by DZHost-Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DZHost-Server, and is it online now?

The latest sample has DZHost-Server offline, with a last sighting 17 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 12 October 2026.

Which location does DZHost-Server run from?

There is no region published for DZHost-Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 105.110.241.27:25566 is its address.

Rules, settings, map

Which settings and rules does DZHost-Server run?

The name DZHost-Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on DZHost-Server?

DZHost-Server runs a procedural map, which the game generates.

Wipe schedule

When does DZHost-Server wipe, and how often?

The record for DZHost-Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 21 days 2 hours ago.

Tags and filters

Which Rust Data filters and lists contain DZHost-Server?

These Rust Data lists include DZHost-Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on DZHost-Server?

The game's server browser reads these tags from DZHost-Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join DZHost-Server?

Enter client.connect 105.110.241.27:25566 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,512 players 11,618 servers online