Rust Data

rustdata.spaceservers105.245.104.74:28016.ipynb

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Offline 105.245.104.74:28015 checked 17d ago

Zero Tolerance | Powered by Intel Xeon

Connect

srv = rust.server("105.245.104.74:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,702 # top 71%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
105.245.104.74:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 13:58 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average441/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average355/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average152/200

Quick answers

From the figures on this page.

Population data

How does Zero Tolerance | Powered by Intel Xeon compare in the rankings?

Player hours over seven days put Zero Tolerance | Powered by Intel Xeon at #15,702, in the top 71% of the ranked set.

What population does Zero Tolerance | Powered by Intel Xeon carry?

Offline now for Zero Tolerance | Powered by Intel Xeon, with the last sample 17 days 14 hours ago.

About the server

Which Rust version is Zero Tolerance | Powered by Intel Xeon on?

Rust network protocol 2634 and build 166652 on Linux is what Zero Tolerance | Powered by Intel Xeon runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Zero Tolerance | Powered by Intel Xeon, and is it online now?

Zero Tolerance | Powered by Intel Xeon is offline at this refresh; the last response came 17 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 6 October 2026.

Where does Zero Tolerance | Powered by Intel Xeon sit?

There is no region published for Zero Tolerance | Powered by Intel Xeon. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 105.245.104.74:28015.

Settings and map

Which settings and rules does Zero Tolerance | Powered by Intel Xeon run?

You will not find a gather rate in the string Zero Tolerance | Powered by Intel Xeon. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has Zero Tolerance | Powered by Intel Xeon loaded?

A procedural map runs on Zero Tolerance | Powered by Intel Xeon, generated by the game.

Wipe schedule

On what schedule does Zero Tolerance | Powered by Intel Xeon wipe?

A rhythm cannot be read from the wipes of Zero Tolerance | Powered by Intel Xeon on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 22 days 21 hours ago.

Lists and tags

Which lists on Rust Data hold Zero Tolerance | Powered by Intel Xeon, and which filters?

On Rust Data, Zero Tolerance | Powered by Intel Xeon appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Zero Tolerance | Powered by Intel Xeon?

The game's server browser reads these tags from Zero Tolerance | Powered by Intel Xeon: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Zero Tolerance | Powered by Intel Xeon?

The manual route: launch Rust, F1, then client.connect 105.245.104.74:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

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