Offline 105.246.66.18:28015 checked 14d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("105.246.66.18:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 105.246.66.18:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 11:13 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 0/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 303/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 11/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 25/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 135/200 |
Quick answers
From the figures on this page.
Population data
What position does Name of Server as Shown on the Client Server List take in the server rankings?
Over the last seven days Name of Server as Shown on the Client Server List sits at #12,934 on player hours, in the top 60% of ranked servers.
What population does Name of Server as Shown on the Client Server List carry?
Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 14 days 14 hours ago.
Server facts
What Rust version does Name of Server as Shown on the Client Server List run?
Rust network protocol 2634 and build 167781 on Windows is what Name of Server as Shown on the Client Server List runs. Joining needs the same protocol on your game; Steam handles the update.
Is Name of Server as Shown on the Client Server List up, and what does its uptime show?
Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 14 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 October 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
There is no region published for Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 105.246.66.18:28015.
Map and rules
Which rules apply on Name of Server as Shown on the Client Server List, and what settings?
You will not find a gather rate in the string Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
Wipe data
On what schedule does Name of Server as Shown on the Client Server List wipe?
A rhythm cannot be read from the wipes of Name of Server as Shown on the Client Server List on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 18 days 21 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?
On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Name of Server as Shown on the Client Server List?
Enter client.connect 105.246.66.18:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.