Offline 106.153.36.63:28015 checked 15d ago
TEST Server
Connect
srv = rust.server("106.153.36.63:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 15:09 UTC15d ago | 0 | NaN | running | 0 |
| 1 | Wed 7 Oct, 10:46 UTC21d ago | 1 | NaN | 6.2 days | 0 |
| 2 | Wed 7 Oct, 02:16 UTC21d ago | 1 | NaN | 0.4 days | 0 |
| 3 | Mon 5 Oct, 04:47 UTC23d ago | 1 | NaN | 1.9 days | 1 |
| 4 | Sun 13 Sep, 11:11 UTC45d ago | 1 | held half | 21.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 106.153.36.63:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 15:09 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 533/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 360/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 43/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 39/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 119/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 129/200 |
Quick answers
From the figures on this page.
Player counts
What position does TEST Server take in the server rankings?
Player hours over seven days put TEST Server at #15,346, in the top 71% of the ranked set.
How full does TEST Server run?
TEST Server returns no live count at this refresh, having last been seen 15 days 6 hours ago.
About the server
What is the Rust version on TEST Server?
Version Rust network protocol 2634 and build 167781 on Windows is reported by TEST Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is TEST Server, and is it online now?
The latest sample has TEST Server offline, with a last sighting 15 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Where does TEST Server sit?
There is no region published for TEST Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 106.153.36.63:28015 is its address.
Map and rules
What rules and settings are recorded for TEST Server?
No gather rate appears in the name: TEST Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC off.
Wipe schedule
When does TEST Server wipe, and how often?
TEST Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 15 days 6 hours ago.
On TEST Server, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags, lists
Which Rust Data filters and lists contain TEST Server?
These Rust Data lists include TEST Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TEST Server?
Read by the game's server browser, the tags TEST Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into TEST Server?
The manual route: launch Rust, F1, then client.connect 106.153.36.63:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.