Rust Data

rustdata.spaceservers106.153.36.63:28016.ipynb

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Offline 106.153.36.63:28015 checked 15d ago

TEST Server

Connect

srv = rust.server("106.153.36.63:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,346 # top 71%
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep7 Oct11 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 15:09 UTC15d ago 0 NaN running 0
1 Wed 7 Oct, 10:46 UTC21d ago 1 NaN 6.2 days 0
2 Wed 7 Oct, 02:16 UTC21d ago 1 NaN 0.4 days 0
3 Mon 5 Oct, 04:47 UTC23d ago 1 NaN 1.9 days 1
4 Sun 13 Sep, 11:11 UTC45d ago 1 held half 21.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
106.153.36.63:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 15:09 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average533/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average129/200

Quick answers

From the figures on this page.

Player counts

What position does TEST Server take in the server rankings?

Player hours over seven days put TEST Server at #15,346, in the top 71% of the ranked set.

How full does TEST Server run?

TEST Server returns no live count at this refresh, having last been seen 15 days 6 hours ago.

About the server

What is the Rust version on TEST Server?

Version Rust network protocol 2634 and build 167781 on Windows is reported by TEST Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is TEST Server, and is it online now?

The latest sample has TEST Server offline, with a last sighting 15 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Where does TEST Server sit?

There is no region published for TEST Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 106.153.36.63:28015 is its address.

Map and rules

What rules and settings are recorded for TEST Server?

No gather rate appears in the name: TEST Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC off.

Wipe schedule

When does TEST Server wipe, and how often?

TEST Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 15 days 6 hours ago.

On TEST Server, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Which Rust Data filters and lists contain TEST Server?

These Rust Data lists include TEST Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TEST Server?

Read by the game's server browser, the tags TEST Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into TEST Server?

The manual route: launch Rust, F1, then client.connect 106.153.36.63:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,164 players 11,801 servers online