Rust Data

rustdata.spaceservers106.219.87.18:28017.ipynb

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Offline 106.219.87.18:28015 checked 19d ago

smartfights

Connect

srv = rust.server("106.219.87.18:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,810 # top 72%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
106.219.87.18:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 08:00 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average426/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average59/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average161/200

Quick answers

From the figures on this page.

Population

What position does smartfights take in the server rankings?

Player hours over seven days put smartfights at #15,810, in the top 72% of the ranked set.

How full does smartfights run?

smartfights returns no live count at this refresh, having last been seen 19 days 3 hours ago.

About the server

Which Rust version is smartfights on?

The build is Rust network protocol 2634 and build 167398 on Windows, run by smartfights. Joining needs the same protocol on your game; Steam handles the update.

How reliable is smartfights, and is it online now?

Offline now for smartfights, last seen 19 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 10 October 2026.

In which location is smartfights hosted?

No region is published by smartfights. Rust Data does not look up where the machine stands; it shows where a server says it is. 106.219.87.18:28015 is its address.

Map and rules

What rules and settings are recorded for smartfights?

No gather rate appears in the name: smartfights. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.

Which map has smartfights selected?

The game generates its map: procedural, on smartfights.

Wipes and dates

On what schedule does smartfights wipe?

A rhythm cannot be read from the wipes of smartfights on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 19 days 5 hours ago.

Tags, lists

Which Rust Data filters and lists contain smartfights?

The Rust Data lists that smartfights fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on smartfights?

The game's server browser reads these tags from smartfights: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to smartfights?

In Rust, F1 opens the console: type client.connect 106.219.87.18:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,381 players 11,801 servers online