Rust Data

rustdata.spaceservers107.13.210.75:28025.ipynb

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Offline 107.13.210.75:28025 checked 11d ago

core_training

Connect

srv = rust.server("107.13.210.75:28025")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,330 # top 70%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
takeover_mp-0.0.9
size
–
seed
–

Server

srv.info()
address
107.13.210.75:28025
region
–
max players
50
group limit
not published
wipe schedule
–
last wipe
10 Oct 2026, 22:58 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average176/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average20/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

Quick answers

From the figures on this page.

Population data

What position does core_training take in the server rankings?

Player hours over seven days put core_training at #15,330, in the top 70% of the ranked set.

How full does core_training run?

The current row shows core_training offline; the last response was 11 days 1 hours ago.

Server data

What Rust version does core_training run?

The build is Rust network protocol 2223 on Windows, run by core_training. Steam updates your game for you, but the protocol must match to join.

How reliable is core_training, and is it up?

The latest sample has core_training offline, with a last sighting 11 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 16 October 2026.

Which location does core_training run from?

For core_training, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 107.13.210.75:28025.

Rules, settings, map

What rules and settings are recorded for core_training?

The name core_training carries no gather rate. The field for group size is empty. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Wipe data

When does core_training wipe, and how often?

Too few wipes are on record for core_training to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 3 hours ago.

Lists and tags

Which Rust Data filters and lists contain core_training?

The Rust Data lists that core_training fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Which meanings do the tags on core_training hold?

The game's server browser reads these tags from core_training: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; v2223 (Protocol): Protocol 2223 is required; a different game version cannot connect; ptrak (Networking): Standard network layer for Rust: RakNet; hd9562fd7 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into core_training?

In Rust, F1 opens the console: type client.connect 107.13.210.75:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,v2223,hd9562fd7,stok,gmrust

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
v2223
Protocol Protocol 2223 is required; a different game version cannot connect.
ptrak
Networking Standard network layer for Rust: RakNet.

Other

hd9562fd7
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,808 players 11,700 servers online