Rust Data

rustdata.spaceservers107.132.187.56:28015.ipynb

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Offline 107.132.187.56:28015 checked 14d ago

Private Rust Lab

Connect

srv = rust.server("107.132.187.56:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/?
7-day average 0 # peak –
rank #12,919 # top 60%
last wipe 15d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
107.132.187.56:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 21:29 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average385/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average988/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average56/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average28/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Private Rust Lab rank?

Player hours over seven days put Private Rust Lab at #12,919, in the top 60% of the ranked set.

How many players does Private Rust Lab hold at once?

Offline now for Private Rust Lab, with the last sample 14 days 21 hours ago.

Server data

What is the Rust version on Private Rust Lab?

Rust network protocol 2634 and build 167781 on Windows is what Private Rust Lab runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Private Rust Lab, and is it online now?

Offline now for Private Rust Lab, last seen 14 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 October 2026.

Which location does Private Rust Lab run from?

No region is published by Private Rust Lab. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 107.132.187.56:28015.

Settings and map

Which rules apply on Private Rust Lab, and what settings?

The name Private Rust Lab carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The VAC field reads off.

What is the map on Private Rust Lab?

A procedural map runs on Private Rust Lab, generated by the game.

Wipe data

On what schedule does Private Rust Lab wipe?

A rhythm cannot be read from the wipes of Private Rust Lab on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 15 days 19 hours ago.

Tags and filters

Which lists on Rust Data hold Private Rust Lab, and which filters?

The Rust Data lists that Private Rust Lab fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Private Rust Lab?

The game's server browser reads these tags from Private Rust Lab: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Private Rust Lab?

In Rust, F1 opens the console: type client.connect 107.132.187.56:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players 0 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,159 players 11,894 servers online