Offline 107.146.223.160:28015 checked 37d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("107.146.223.160:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 107.146.223.160:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 11:44 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 472 on average | 70/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 93/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 202/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 6/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 248/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 393/375 |
Quick answers
From the figures on this page.
Player counts
What position does Name of Server as Shown on the Client Server List take in the server rankings?
Rank #15,494 on seven-day player hours for Name of Server as Shown on the Client Server List, within the top 67% of all ranked servers.
How full does Name of Server as Shown on the Client Server List run?
Offline now for Name of Server as Shown on the Client Server List, with the last sample 37 days 2 hours ago.
Server data
What Rust version does Name of Server as Shown on the Client Server List run?
Rust network protocol 2633 and build 165228 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates your game for you, but the protocol must match to join.
Is Name of Server as Shown on the Client Server List up, and what does its uptime show?
The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 37 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 22 September 2026.
Where does Name of Server as Shown on the Client Server List sit?
For Name of Server as Shown on the Client Server List, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 107.146.223.160:28015 is its address.
Map and rules
Which settings and rules does Name of Server as Shown on the Client Server List run?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Name of Server as Shown on the Client Server List loaded?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe, and on what schedule?
A rhythm cannot be read from the wipes of Name of Server as Shown on the Client Server List on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 37 days 17 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?
The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Name of Server as Shown on the Client Server List?
Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165228 (Build): Build number: 165228; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
In Rust, F1 opens the console: type client.connect 107.146.223.160:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.