Online NA 107.174.232.22:28015 checked 12m ago
mortal.wish
Connect
srv = rust.server("107.174.232.22:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 02:04 UTC27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 2024
- map
- Procedural Map
- size
- 3000
- seed
- 2024
Server
srv.info()- address
- 107.174.232.22:28015
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 02:04 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 14/250 |
| 1 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 25/250 |
| 2 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 206 on average | 163/250 |
| 3 | Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 158 on average | 132/200 |
| 4 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 8/100 |
| 5 | Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 145 on average | 6/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does mortal.wish rank?
Ranked #14,028 on seven-day player hours, mortal.wish is #1,427 in North America and in the top 63% of all ranked servers.
What population does mortal.wish carry?
Current row: 0 players on mortal.wish, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 03:00 UTC is the busiest, at 0 players.
Server facts
How smoothly does mortal.wish run?
Averaged over 48 hours: 206 server fps, never under 139. The entity count peaked at 49,308, covering buildings, deployables and the rest of the world. Memory peaked at 3,198 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does mortal.wish run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by mortal.wish. The protocol has to match before you can join, and Steam does the updating.
How reliable is mortal.wish, and is it online now?
The current sample puts mortal.wish online. A restart about 27 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is mortal.wish hosted?
In North America, mortal.wish lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 107.174.232.22:28015 is its address.
Map and rules
Which rules apply on mortal.wish, and what settings?
No gather rate appears in the name: mortal.wish. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. The plugin count is Carbon. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Only premium players get in. VAC, Valve's anti-cheat, is enabled.
Which map has mortal.wish selected?
Size 3,000, seed 2024: the procedural map on mortal.wish, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does mortal.wish wipe, and on what schedule?
The record for mortal.wish holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 9 hours ago, and that is the one in play.
On mortal.wish, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 27 hours after it began.
Tags, lists
Where does mortal.wish appear among Rust Data lists and filters?
On Rust Data, mortal.wish appears in these lists: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on mortal.wish?
The game's server browser reads these tags from mortal.wish: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Only premium players get in; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to mortal.wish?
The manual route: launch Rust, F1, then client.connect 107.174.232.22:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Only premium players get in. You will find its website at https://mortalwish.net/.