Rust Data

rustdata.spaceservers107.175.159.174:28027.ipynb

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Online NA 107.175.159.174:28025 checked 7m ago

Foxx Dev

biweekly wipes moddedoxidepve

Connect

srv = rust.server("107.175.159.174:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69% · #1499 in NA
last wipe 18d ago # biweekly schedule
next wipe 7d 0h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence

usual gap4.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
07d 0hThu 5 Nov, 19:00 UTCFW force wipe
19d 12hSun 8 Nov, 07:50 UTCwipe
223d 12hSun 22 Nov, 07:50 UTCwipe
335d 0hThu 3 Dec, 19:00 UTCFW force wipe
437d 12hSun 6 Dec, 07:50 UTCwipe

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 07:50 UTC18d ago 1 NaN running 1
1 Sat 3 Oct, 03:37 UTC26d ago 1 halved by day 1 8.2 days 0
2 Mon 28 Sep, 21:39 UTC30d ago 1 halved by day 1 4.2 days 0
3 Fri 25 Sep, 21:11 UTC33d ago 0 NaN 3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 241644880
Map of Foxx Dev
map
Fox Island!
size
5000
seed
241644880

Server

srv.info()
address
107.175.159.174:28025
region
NA
max players
40
group limit
12 max
wipe schedule
biweekly
last wipe
11 Oct 2026, 08:21 UTC
hostname
rust.foxxservers.com
first seen
25 Sep 2026

Operator · foxxservers.com

rust.servers(operator="foxxservers.com").sort_values("players")

4 servers publish a foxxservers.com hostname.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average181/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 108 on average68/200
2Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 33 on average79/200
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average18/35
4ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 13 on average8/100
5US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 6 on average6/50

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Foxx Dev rank?

Ranked #15,310 on seven-day player hours, Foxx Dev is #1,499 in North America and in the top 69% of all ranked servers.

What population does Foxx Dev carry?

Current row: 0 players on Foxx Dev, against 40 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on Foxx Dev?

Server fps over the last 48 hours averages 96; the floor is 66. Buildings, deployables and all else in the world took the count as high as 142,641 entities. A high of 5,335 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Foxx Dev run?

Rust network protocol 2635 and build 168909 on Linux is what Foxx Dev runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Foxx Dev, and is it up?

Online is the state at the latest refresh for Foxx Dev. Count back 56 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 25 September 2026.

In which location is Foxx Dev hosted?

With its NA tag, Foxx Dev lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 107.175.159.174:28025 is its address.

Map and rules

What rules and settings are recorded for Foxx Dev?

The name Foxx Dev carries no gather rate. 12 players is the maximum per group. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Foxx Dev loaded?

The game generates the map on Foxx Dev: procedural, size 5,000, seed 241644880. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Fox Island!.

Wipes and dates

When does Foxx Dev wipe, and on what schedule?

The prediction follows the tag, because Foxx Dev's wipes on record are too few to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 18 days 10 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.

On Foxx Dev, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Lists and tags

Which Rust Data filters and lists contain Foxx Dev?

The Rust Data lists that Foxx Dev fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which operator runs Foxx Dev?

Foxx Dev and 3 other servers we track both publish a foxxservers.com hostname, so the same operator most likely runs them.

Which meanings do the tags on Foxx Dev hold?

Read by the game's server browser, the tags Foxx Dev publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Foxx Dev?

The manual route: launch Rust, F1, then client.connect 107.175.159.174:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts12
Group limit No team may exceed 12.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,128 players 11,899 servers online