Online NA 107.175.159.174:28025 checked 7m ago
Foxx Dev
Connect
srv = rust.server("107.175.159.174:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 9d 12h | Sun 8 Nov, 07:50 UTC | wipe |
| 2 | 23d 12h | Sun 22 Nov, 07:50 UTC | wipe |
| 3 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 37d 12h | Sun 6 Dec, 07:50 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 07:50 UTC18d ago | 1 | NaN | running | 1 |
| 1 | Sat 3 Oct, 03:37 UTC26d ago | 1 | halved by day 1 | 8.2 days | 0 |
| 2 | Mon 28 Sep, 21:39 UTC30d ago | 1 | halved by day 1 | 4.2 days | 0 |
| 3 | Fri 25 Sep, 21:11 UTC33d ago | 0 | NaN | 3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · foxxservers.com
rust.servers(operator="foxxservers.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events | 3/75 |
| 1 | FOXX PVE+ Build Server | 0/25 |
| 2 | FOXX Bloody Mess | No Rules | 0/70 |
4 servers publish a foxxservers.com hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 181/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 108 on average | 68/200 |
| 2 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 33 on average | 79/200 |
| 3 | LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 14 on average | 18/35 |
| 4 | ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 13 on average | 8/100 |
| 5 | US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro | NA · groups of 8+ · biweekly · 6 on average | 6/50 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Foxx Dev rank?
Ranked #15,310 on seven-day player hours, Foxx Dev is #1,499 in North America and in the top 69% of all ranked servers.
What population does Foxx Dev carry?
Current row: 0 players on Foxx Dev, against 40 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on Foxx Dev?
Server fps over the last 48 hours averages 96; the floor is 66. Buildings, deployables and all else in the world took the count as high as 142,641 entities. A high of 5,335 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Foxx Dev run?
Rust network protocol 2635 and build 168909 on Linux is what Foxx Dev runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Foxx Dev, and is it up?
Online is the state at the latest refresh for Foxx Dev. Count back 56 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 25 September 2026.
In which location is Foxx Dev hosted?
With its NA tag, Foxx Dev lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 107.175.159.174:28025 is its address.
Map and rules
What rules and settings are recorded for Foxx Dev?
The name Foxx Dev carries no gather rate. 12 players is the maximum per group. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Foxx Dev loaded?
The game generates the map on Foxx Dev: procedural, size 5,000, seed 241644880. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Fox Island!.
Wipes and dates
When does Foxx Dev wipe, and on what schedule?
The prediction follows the tag, because Foxx Dev's wipes on record are too few to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 18 days 10 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.
On Foxx Dev, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Lists and tags
Which Rust Data filters and lists contain Foxx Dev?
The Rust Data lists that Foxx Dev fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which operator runs Foxx Dev?
Foxx Dev and 3 other servers we track both publish a foxxservers.com hostname, so the same operator most likely runs them.
Which meanings do the tags on Foxx Dev hold?
Read by the game's server browser, the tags Foxx Dev publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Foxx Dev?
The manual route: launch Rust, F1, then client.connect 107.175.159.174:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.