Rust Data

rustdata.spaceservers107.195.107.227:28016.ipynb

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Offline 107.195.107.227:28015 checked 3d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("107.195.107.227:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,289 # top 69%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
107.195.107.227:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 16:19 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average303/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average394/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average952/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average42/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average981/1000

Quick answers

From the figures on this page.

Population data

What position does My Rust server | Powered by AMP take in the server rankings?

Rank #15,289 on seven-day player hours for My Rust server | Powered by AMP, within the top 69% of all ranked servers.

What population does My Rust server | Powered by AMP carry?

My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 3 days 23 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on My Rust server | Powered by AMP?

The build is Rust network protocol 2634 and build 166652 on Linux, run by My Rust server | Powered by AMP. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Rust server | Powered by AMP, and is it up?

My Rust server | Powered by AMP is offline at this refresh; the last response came 3 days 23 hours ago. Uptime of 55% across the last 7 full days: 92 hours of 168. Rust Data logged it first on 6 October 2026.

Where does My Rust server | Powered by AMP sit?

For My Rust server | Powered by AMP, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 107.195.107.227:28015.

Map and rules

What rules and settings are recorded for My Rust server | Powered by AMP?

The name My Rust server | Powered by AMP carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Rust server | Powered by AMP loaded?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

Wipes and dates

On what schedule does My Rust server | Powered by AMP wipe?

A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 3 hours ago.

Tags, lists

Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Rust server | Powered by AMP hold?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join My Rust server | Powered by AMP?

The manual route: launch Rust, F1, then client.connect 107.195.107.227:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,335 players 11,883 servers online