Rust Data

rustdata.spaceservers107.199.172.43:28016.ipynb

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Online 107.199.172.43:28015 checked 11m ago

My Rust server | Powered by AMP

Connect

srv = rust.server("107.199.172.43:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of My Rust server | Powered by AMP
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
107.199.172.43:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 02:29 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average236/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average153/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average42/200

Quick answers

From the figures on this page.

Population data

What position does My Rust server | Powered by AMP take in the server rankings?

Player hours over seven days put My Rust server | Powered by AMP at #15,349, in the top 69% of the ranked set.

How many players does My Rust server | Powered by AMP hold at once?

My Rust server | Powered by AMP reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.

About the server

How smoothly does My Rust server | Powered by AMP run?

Averaged over 48 hours: 86 server fps, never under 56. Entity numbers reached 111,220, and that includes buildings, deployables and the rest. Memory peaked at 6,194 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does My Rust server | Powered by AMP run?

Rust network protocol 2634 and build 167781 on Windows is what My Rust server | Powered by AMP runs. Joining needs the same protocol on your game; Steam handles the update.

Is My Rust server | Powered by AMP up, and what does its uptime show?

The current sample puts My Rust server | Powered by AMP online. A restart about 8 days 2 hours ago is what its reported uptime implies. 144 of 168 hours up over the last 7 full days, or 86%. The first row Rust Data holds for it is dated 5 October 2026.

Which location does My Rust server | Powered by AMP run from?

No region is published by My Rust server | Powered by AMP. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 107.199.172.43:28015.

Settings and map

Which rules apply on My Rust server | Powered by AMP, and what settings?

You will not find a gather rate in the string My Rust server | Powered by AMP. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on My Rust server | Powered by AMP?

Size 4,500, seed 6738: the procedural map on My Rust server | Powered by AMP, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does My Rust server | Powered by AMP wipe?

A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 22 hours ago.

Tags, lists

Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

Read by the game's server browser, the tags My Rust server | Powered by AMP publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to My Rust server | Powered by AMP?

The manual route: launch Rust, F1, then client.connect 107.199.172.43:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,403 players 11,694 servers online