Rust Data

rustdata.spaceservers107.211.211.138:28016.ipynb

Run all rust-data · live

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Online 107.211.211.138:28015 checked 12m ago

[US] Chrispy

Connect

srv = rust.server("107.211.211.138:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #14,650 # top 66%
last wipe 27d ago # no schedule published
next wipe 7d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 22hThu 5 Nov, 19:00 UTCFW force wipe
135d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:48 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 703253437
Map of [US] Chrispy
map
Procedural Map
size
5000
seed
703253437
Open on RustMaps

Server

srv.info()
address
107.211.211.138:28015
region
– · us5
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:48 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average22/250
1Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average35/250
2Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 197 on average394/350
3Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average14/100
4Rustoria.co - US MondaysNA · groups of 12+ · weekly · 154 on average259/250
5Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 144 on average38/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [US] Chrispy rank?

Rank #14,650 on seven-day player hours for [US] Chrispy, within the top 66% of all ranked servers.

What population does [US] Chrispy carry?

Current row: 0 players on [US] Chrispy, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 0 players.

Server facts

How well does [US] Chrispy perform?

Averaged over 48 hours: 109 server fps, never under 68. Entity numbers reached 140,000, and that includes buildings, deployables and the rest. A high of 4,317 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [US] Chrispy on?

The build is Rust network protocol 2635 and build 169317 on Windows, run by [US] Chrispy. Steam updates your game for you, but the protocol must match to join.

How reliable is [US] Chrispy, and is it up?

The current sample puts [US] Chrispy online. The uptime it reports puts the last restart about 26 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

In which location is [US] Chrispy hosted?

No region tag is published by [US] Chrispy, though its name points to North America; the region code is us5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 107.211.211.138:28015 is its address.

Map and rules

What rules and settings are recorded for [US] Chrispy?

No gather rate appears in the name: [US] Chrispy. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has [US] Chrispy loaded?

Size 5,000, seed 703253437: the procedural map on [US] Chrispy, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [US] Chrispy wipe, and how often?

The only wipe [US] Chrispy takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 1 hours ago.

What is wipe day on [US] Chrispy like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does [US] Chrispy appear among Rust Data lists and filters?

These Rust Data lists include [US] Chrispy: Rust community servers, unfiltered and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on [US] Chrispy hold?

These tags are published by [US] Chrispy and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs169317 (Build): Recorded game build: 169317; ptrak (Networking): Standard network layer for Rust: RakNet; $rus5 (Region code): Region code in the data: us5. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into [US] Chrispy?

Enter client.connect 107.211.211.138:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$rus5,v2635,gmrust,cs169317,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs169317
Build Recorded game build: 169317.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus5
Region code Region code in the data: us5.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,677 players 11,911 servers online