Rust Data

rustdata.spaceservers107.215.45.17:28016.ipynb

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Online 107.215.45.17:28015 checked 5m ago

Byte Gaming - Rust

Connect

srv = rust.server("107.215.45.17:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/3 # 0% full
7-day average 0 # peak 1
rank #15,195 # top 68%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 12:28 UTC23d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
107.215.45.17:28015
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 16:50 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average975/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average60/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average990/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average30/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Byte Gaming - Rust rank?

Player hours over seven days put Byte Gaming - Rust at #15,195, in the top 68% of the ranked set.

What population does Byte Gaming - Rust carry?

Current row: 0 players on Byte Gaming - Rust, against 3 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What is the Rust version on Byte Gaming - Rust?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Byte Gaming - Rust. Steam updates your game for you, but the protocol must match to join.

Is Byte Gaming - Rust up, and what does its uptime show?

The current sample puts Byte Gaming - Rust online. Uptime of 60% across the last 7 full days: 100 hours of 168. Rust Data logged it first on 5 October 2026.

Where does Byte Gaming - Rust sit?

For Byte Gaming - Rust, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 107.215.45.17:28015 is its address.

Settings and map

Which rules apply on Byte Gaming - Rust, and what settings?

The name Byte Gaming - Rust carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Byte Gaming - Rust selected?

The game generates its map: procedural, on Byte Gaming - Rust.

Wipes and dates

On what schedule does Byte Gaming - Rust wipe?

A rhythm cannot be read from the wipes of Byte Gaming - Rust on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 23 hours ago.

On Byte Gaming - Rust, what happens on wipe day?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 38 hours after it began.

Tags and filters

Where does Byte Gaming - Rust appear among Rust Data lists and filters?

The Rust Data lists that Byte Gaming - Rust fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Byte Gaming - Rust hold?

These tags are published by Byte Gaming - Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): 3 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Byte Gaming - Rust?

Enter client.connect 107.215.45.17:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp3
Max players 3 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,136 players 11,875 servers online