Rust Data

rustdata.spaceservers108.160.89.234:28017.ipynb

Run all rust-data · live

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Offline 108.160.89.234:28015 checked 3d ago

hello

Connect

srv = rust.server("108.160.89.234:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,262 # top 69%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
108.160.89.234:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 19:53 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average84/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average397/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average362/425

Quick answers

From the figures on this page.

Population data

How does hello compare in the rankings?

Rank #15,262 on seven-day player hours for hello, within the top 69% of all ranked servers.

How full does hello run?

Offline now for hello, with the last sample 3 days 3 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is hello on?

The build is Rust network protocol 2631 and build 156658 on Linux, run by hello. Steam updates your game for you, but the protocol must match to join.

How reliable is hello, and is it online now?

Offline now for hello, last seen 3 days 3 hours ago. Over the last 3 full days the hours up number 0 of 72, 0%. Rust Data logged it first on 26 October 2026.

Where does hello sit?

There is no region published for hello. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 108.160.89.234:28015.

Settings and map

What rules and settings are recorded for hello?

No gather rate appears in the name: hello. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The VAC field reads off.

Which map has hello loaded?

The game generates its map: procedural, on hello.

Wipe schedule

On what schedule does hello wipe?

A rhythm cannot be read from the wipes of hello on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 3 days 4 hours ago, and that is the one in play.

Lists and tags

Where does hello appear among Rust Data lists and filters?

These Rust Data lists include hello: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on hello hold?

Read by the game's server browser, the tags hello publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2631 (Protocol): To join, your game must run protocol 2631; cs156658 (Build): Recorded game build: 156658; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into hello?

Enter client.connect 108.160.89.234:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2631,gmrust,cs156658,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2631
Protocol To join, your game must run protocol 2631.
cs156658
Build Recorded game build: 156658.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online