Rust Data

rustdata.spaceservers108.192.8.11:28016.ipynb

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Offline NA 108.192.8.11:28015 checked 19d ago

Rust Statistics | Staging

weekly wipes vanillamoddedoxide

Connect

srv = rust.server("108.192.8.11:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,854 # top 72% · #1545 in NA
last wipe 21d ago # weekly schedule
next wipe 6d 10h # Tue 3 Nov, 18:25 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Tuesday 3 November, 18:25 UTC, in 6d 10h. # Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 10hTue 3 Nov, 18:25 UTCwipe
18d 11hThu 5 Nov, 19:00 UTCFW force wipe
213d 10hTue 10 Nov, 18:25 UTCwipe
320d 10hTue 17 Nov, 18:25 UTCwipe
427d 10hTue 24 Nov, 18:25 UTCwipe
534d 10hTue 1 Dec, 18:25 UTCwipe
636d 11hThu 3 Dec, 19:00 UTCFW force wipe
741d 10hTue 8 Dec, 18:25 UTCwipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 18:25 UTC21d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
108.192.8.11:28015
region
NA
max players
10
group limit
5 max
wipe schedule
weekly
last wipe
6 Oct 2026, 18:25 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |US Mini|NA · groups of 5 · weekly · 55 on average10/150
1WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPEDNA · groups of 5 · 2x · weekly · 129 on average230/275
2[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPsNA · groups of 6 · 2x · weekly · 93 on average3/75
3[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPsNA · groups of 5 · 2x · weekly · 49 on average46/100
4Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average1/50
5Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22NA · groups of 5 · 2x · weekly · 1 on average1/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust Statistics | Staging rank?

On seven-day player hours Rust Statistics | Staging is #15,854 overall and #1,545 in North America, inside the top 72% of all ranked servers.

What population does Rust Statistics | Staging carry?

The current row shows Rust Statistics | Staging offline; the last response was 19 days 7 hours ago.

About the server

What is the Rust version on Rust Statistics | Staging?

Version Rust network protocol 2634 and build 166652 on Windows is reported by Rust Statistics | Staging. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Statistics | Staging, and is it online now?

Rust Statistics | Staging is offline at this refresh; the last response came 19 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 6 October 2026.

Where does Rust Statistics | Staging sit?

With its NA tag, Rust Statistics | Staging lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 108.192.8.11:28015 is its address.

Settings and map

What rules and settings are recorded for Rust Statistics | Staging?

You will not find a gather rate in the string Rust Statistics | Staging. The cap on a group is 5 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Statistics | Staging selected?

A procedural map runs on Rust Statistics | Staging, generated by the game.

Wipe data

When does Rust Statistics | Staging wipe, and on what schedule?

The prediction follows the tag, because Rust Statistics | Staging's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Tuesday 3 November at 18:25 UTC. This world was created 21 days 13 hours ago. A weekly wipe schedule is published in its tags.

What is wipe day on Rust Statistics | Staging like?

The average peak over recent wipes is 1 players. 46 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain Rust Statistics | Staging?

On Rust Data, Rust Statistics | Staging appears in these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on Rust Statistics | Staging hold?

The game's server browser reads these tags from Rust Statistics | Staging: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts5 (Group limit): The team cap is 5; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Rust Statistics | Staging?

The manual route: launch Rust, F1, then client.connect 108.192.8.11:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs166652,ts5,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts5
Group limit The team cap is 5.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,563 players 11,633 servers online