Online 108.201.195.72:28015 checked 7m ago
WhatTheDogDoin?
Connect
srv = rust.server("108.201.195.72:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234
- map
- Procedural Map
- size
- 4000
- seed
- 1234
Server
srv.info()- address
- 108.201.195.72:28015
- region
- – · ca1
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2025, 22:12 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 383/425 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 463/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 983/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 987/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26/250 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does WhatTheDogDoin? rank?
Player hours over seven days put WhatTheDogDoin? at #15,341, in the top 69% of the ranked set.
What population does WhatTheDogDoin? carry?
The sample now reads 0 players for WhatTheDogDoin?, out of 10 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does WhatTheDogDoin? run?
Server fps over the last 48 hours averages 128; the floor is 42. Entity numbers reached 104,038, and that includes buildings, deployables and the rest. A high of 4,657 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on WhatTheDogDoin??
Rust network protocol 2602 and build 133099 on Windows is what WhatTheDogDoin? runs. Steam updates your game for you, but the protocol must match to join.
How reliable is WhatTheDogDoin?, and is it up?
The current sample puts WhatTheDogDoin? online. The uptime it reports puts the last restart about 15 days 16 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does WhatTheDogDoin? run from?
There is no region published for WhatTheDogDoin?, and the region code is ca1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 108.201.195.72:28015.
Map and rules
What rules and settings are recorded for WhatTheDogDoin??
No gather rate appears in the name: WhatTheDogDoin?. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has WhatTheDogDoin? selected?
Size 4,000, seed 1234: the procedural map on WhatTheDogDoin?, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does WhatTheDogDoin? wipe?
A rhythm cannot be read from the wipes of WhatTheDogDoin? on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 388 days 18 hours ago, and that is the one in play.
Lists and tags
Where does WhatTheDogDoin? appear among Rust Data lists and filters?
On Rust Data, WhatTheDogDoin? appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on WhatTheDogDoin??
Read by the game's server browser, the tags WhatTheDogDoin? publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2602 (Protocol): To join, your game must run protocol 2602; cs133099 (Build): The server runs build 133099; ptrak (Networking): Standard network layer for Rust: RakNet; $rca1 (Region code): ca1 is the region code recorded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join WhatTheDogDoin??
Enter client.connect 108.201.195.72:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.