Rust Data

rustdata.spaceservers108.240.116.78:28016.ipynb

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Offline 108.240.116.78:28015 checked 23d ago

My Server Name

Connect

srv = rust.server("108.240.116.78:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #14,667 # top 65%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep30 Sep3 Oct7 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 00:29 UTC26d ago 1 NaN running 1
1 Mon 28 Sep, 18:24 UTC29d ago 1 held half 3.3 days 0
2 Sun 27 Sep, 21:00 UTC30d ago 1 NaN 0.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
108.240.116.78:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 00:29 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average673/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average429/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average33/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average60/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average229/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average119/150

Quick answers

From the figures on this page.

Player counts

What position does My Server Name take in the server rankings?

Player hours over seven days put My Server Name at #14,667, in the top 65% of the ranked set.

How many players does My Server Name hold at once?

Offline now for My Server Name, with the last sample 23 days 13 hours ago.

Server data

Which Rust version is My Server Name on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by My Server Name. Steam updates your game for you, but the protocol must match to join.

Is My Server Name up, and what does its uptime show?

Offline now for My Server Name, last seen 23 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 22 September 2026.

Which location does My Server Name run from?

No region is published by My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 108.240.116.78:28015 is its address.

Rules, settings, map

Which settings and rules does My Server Name run?

No gather rate appears in the name: My Server Name. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Server Name selected?

My Server Name runs a procedural map, which the game generates.

Wipe schedule

When does My Server Name wipe, and on what schedule?

My Server Name wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 12 hours ago, and that is the one in play.

On My Server Name, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain My Server Name?

These Rust Data lists include My Server Name: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to My Server Name?

The manual route: launch Rust, F1, then client.connect 108.240.116.78:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,806 players 11,737 servers online