Rust Data

rustdata.spaceservers108.36.195.127:28017.ipynb

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Offline 108.36.195.127:28015 checked 13d ago

Mike's Rust Server

Connect

srv = rust.server("108.36.195.127:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,097 # top 70%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct16 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 21:18 UTC13d ago 0 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
108.36.195.127:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 21:18 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average435/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average463/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average982/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average982/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average29/250

Quick answers

From the figures on this page.

Population data

How does Mike's Rust Server compare in the rankings?

Player hours over seven days put Mike's Rust Server at #15,097, in the top 70% of the ranked set.

How many players does Mike's Rust Server hold at once?

Mike's Rust Server returns no live count at this refresh, having last been seen 13 days 18 hours ago.

Server data

What Rust version does Mike's Rust Server run?

Rust network protocol 2634 and build 167781 on Windows is what Mike's Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

Is Mike's Rust Server up, and what does its uptime show?

Offline now for Mike's Rust Server, last seen 13 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 29 September 2026.

Which location does Mike's Rust Server run from?

No region is published by Mike's Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 108.36.195.127:28015.

Rules, settings, map

Which rules apply on Mike's Rust Server, and what settings?

You will not find a gather rate in the string Mike's Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Mike's Rust Server?

Mike's Rust Server runs a procedural map, which the game generates.

Wipe schedule

When does Mike's Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of Mike's Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 13 days 18 hours ago, and that is the one in play.

On Mike's Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain Mike's Rust Server?

These Rust Data lists include Mike's Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Mike's Rust Server hold?

Read by the game's server browser, the tags Mike's Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Mike's Rust Server?

In Rust, F1 opens the console: type client.connect 108.36.195.127:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,161 players 11,873 servers online