Online 108.45.40.223:28015 checked 10m ago
Home LAN PvE
Connect
srv = rust.server("108.45.40.223:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 108.45.40.223:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 17:28 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 313/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 319/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 47/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 161/200 |
Quick answers
From the figures on this page.
Population data
How does Home LAN PvE compare in the rankings?
Rank #15,335 on seven-day player hours for Home LAN PvE, within the top 69% of all ranked servers.
What population does Home LAN PvE carry?
Home LAN PvE reports 0 players at this refresh, with 8 slots configured. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on Home LAN PvE?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Home LAN PvE. The protocol has to match before you can join, and Steam does the updating.
How reliable is Home LAN PvE, and is it online now?
Home LAN PvE reports itself online at the current refresh. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 3 October 2026.
In which location is Home LAN PvE hosted?
For Home LAN PvE, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 108.45.40.223:28015.
Rules, settings, map
What rules and settings are recorded for Home LAN PvE?
No gather rate appears in the name: Home LAN PvE. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Home LAN PvE selected?
A procedural map runs on Home LAN PvE, generated by the game.
Wipes and dates
When does Home LAN PvE wipe, and how often?
A rhythm cannot be read from the wipes of Home LAN PvE on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 16 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Home LAN PvE?
On Rust Data, Home LAN PvE appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Home LAN PvE?
These tags are published by Home LAN PvE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): Slot count: 8; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Home LAN PvE?
The manual route: launch Rust, F1, then client.connect 108.45.40.223:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.