Rust Data

rustdata.spaceservers108.61.100.42:28017.ipynb

Run all rust-data · live

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Online 108.61.100.42:28016 checked 10m ago

Chiraq Rust

Connect

srv = rust.server("108.61.100.42:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 195d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 2086201
Map of Chiraq Rust
map
Procedural Map
size
6000
seed
2086201
Open on RustMaps

Server

srv.info()
address
108.61.100.42:28016
region
– · ca1
max players
100
group limit
8, the default
wipe schedule
–
last wipe
17 Apr 2026, 14:06 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average343/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average37/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Chiraq Rust rank?

Player hours over seven days put Chiraq Rust at #15,327, in the top 69% of the ranked set.

How many players does Chiraq Rust hold at once?

Chiraq Rust reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

About the server

How smoothly does Chiraq Rust run?

Averaged over 48 hours: 57 server fps, never under 32. Entity numbers reached 203,535, and that includes buildings, deployables and the rest. Memory peaked at 6,882 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Chiraq Rust?

The build is Rust network protocol 2623 and build 148916 on Windows, run by Chiraq Rust. The protocol has to match before you can join, and Steam does the updating.

How reliable is Chiraq Rust, and is it online now?

Chiraq Rust reports itself online at the current refresh. The uptime it reports puts the last restart about 8 days 3 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does Chiraq Rust sit?

There is no region published for Chiraq Rust, and the region code is ca1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 108.61.100.42:28016.

Settings and map

What rules and settings are recorded for Chiraq Rust?

The name Chiraq Rust carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Chiraq Rust selected?

Chiraq Rust runs a procedural map of size 6,000 with seed 2086201, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Chiraq Rust wipe, and on what schedule?

The record for Chiraq Rust holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 195 days 3 hours ago.

Tags, lists

Which lists on Rust Data hold Chiraq Rust, and which filters?

These Rust Data lists include Chiraq Rust: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Chiraq Rust?

These tags are published by Chiraq Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2623 (Protocol): The server speaks protocol 2623, so match your game version; cs148916 (Build): Recorded game build: 148916; ptrak (Networking): Standard network layer for Rust: RakNet; $rca1 (Region code): Region code in the data: ca1. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Chiraq Rust?

In Rust, F1 opens the console: type client.connect 108.61.100.42:28016. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rca1,v2623,gmrust,cs148916,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2623
Protocol The server speaks protocol 2623, so match your game version.
cs148916
Build Recorded game build: 148916.
ptrak
Networking Standard network layer for Rust: RakNet.
$rca1
Region code Region code in the data: ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,314 players 11,909 servers online