Offline 109.104.223.62:28015 checked 1d ago
vanilla-test
Connect
srv = rust.server("109.104.223.62:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 12:30 UTC14d ago | 1 | NaN | running | 0 |
| 1 | Wed 7 Oct, 09:02 UTC21d ago | 0 | NaN | 7.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.104.223.62:28015
- region
- – · eu1
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 09:02 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 209/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 190/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 19/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 104/200 |
Quick answers
From the figures on this page.
Population
What position does vanilla-test take in the server rankings?
Player hours over seven days put vanilla-test at #15,339, in the top 69% of the ranked set.
How full does vanilla-test run?
The current row shows vanilla-test offline; the last response was 40 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on vanilla-test?
Version Rust network protocol 2635 and build 168909 on Windows is reported by vanilla-test. The protocol has to match before you can join, and Steam does the updating.
Is vanilla-test up, and what does its uptime show?
vanilla-test is offline at this refresh; the last response came 40 hours ago. 3 of 168 hours up over the last 7 full days, or 2%. Its earliest recorded date in Rust Data is 29 September 2026.
Which location does vanilla-test run from?
No region is published by vanilla-test; its region code is eu1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 109.104.223.62:28015.
Settings and map
Which rules apply on vanilla-test, and what settings?
No gather rate appears in the name: vanilla-test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Wipe data
When does vanilla-test wipe, and how often?
The record for vanilla-test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 21 days 22 hours ago.
On vanilla-test, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain vanilla-test?
The Rust Data lists that vanilla-test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on vanilla-test?
The game's server browser reads these tags from vanilla-test: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $reu1 (Region code): Region code in the data: eu1. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into vanilla-test?
Enter client.connect 109.104.223.62:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.