Rust Data

rustdata.spaceservers109.108.76.126:28016.ipynb

Run all rust-data · live

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Offline 109.108.76.126:28015 checked 45d ago

[EDIT] Private Server

Connect

srv = rust.server("109.108.76.126:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank None # score 0
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.108.76.126:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
12 Sep 2026, 21:33 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average445/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average275/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average81/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average99/200

Quick answers

From the figures on this page.

Population data

How full does [EDIT] Private Server run?

[EDIT] Private Server returns no live count at this refresh, having last been seen 45 days 11 hours ago.

Server facts

What is the Rust version on [EDIT] Private Server?

The build is Rust network protocol 2633 and build 163794 on Windows, run by [EDIT] Private Server. Steam updates your game for you, but the protocol must match to join.

How reliable is [EDIT] Private Server, and is it online now?

Offline now for [EDIT] Private Server, last seen 45 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [EDIT] Private Server run from?

There is no region published for [EDIT] Private Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 109.108.76.126:28015.

Map and rules

Which settings and rules does [EDIT] Private Server run?

You will not find a gather rate in the string [EDIT] Private Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has [EDIT] Private Server selected?

The game generates its map: procedural, on [EDIT] Private Server.

Wipe schedule

On what schedule does [EDIT] Private Server wipe?

A rhythm cannot be read from the wipes of [EDIT] Private Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 46 days ago.

Tags and filters

Which lists on Rust Data hold [EDIT] Private Server, and which filters?

These Rust Data lists include [EDIT] Private Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on [EDIT] Private Server?

These tags are published by [EDIT] Private Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join [EDIT] Private Server?

Enter client.connect 109.108.76.126:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,343 players 11,769 servers online