Rust Data

rustdata.spaceservers109.126.185.240:28016.ipynb

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Offline 109.126.185.240:28015 checked 11d ago

PersonalTestServer

Connect

srv = rust.server("109.126.185.240:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,024 # top 59%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 18:43 UTC11d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.126.185.240:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 18:43 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average507/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average63/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average67/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average169/200

Quick answers

From the figures on this page.

Player counts

What position does PersonalTestServer take in the server rankings?

Rank #13,024 on seven-day player hours for PersonalTestServer, within the top 59% of all ranked servers.

How full does PersonalTestServer run?

Offline now for PersonalTestServer, with the last sample 11 days ago.

Server facts

What Rust version does PersonalTestServer run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by PersonalTestServer. Joining needs the same protocol on your game; Steam handles the update.

How reliable is PersonalTestServer, and is it up?

The latest sample has PersonalTestServer offline, with a last sighting 11 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 17 October 2026.

Which location does PersonalTestServer run from?

There is no region published for PersonalTestServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 109.126.185.240:28015 is its address.

Rules, settings, map

Which settings and rules does PersonalTestServer run?

You will not find a gather rate in the string PersonalTestServer. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on PersonalTestServer?

The game generates its map: procedural, on PersonalTestServer.

Wipe data

When does PersonalTestServer wipe, and how often?

A rhythm cannot be read from the wipes of PersonalTestServer on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 11 days 18 hours ago.

On PersonalTestServer, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold PersonalTestServer, and which filters?

The Rust Data lists that PersonalTestServer fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on PersonalTestServer?

These tags are published by PersonalTestServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join PersonalTestServer?

The manual route: launch Rust, F1, then client.connect 109.126.185.240:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,000 players 11,814 servers online