Offline 109.147.132.17:28015 checked 30d ago
6 Teams of 5 | Custom 9-Grid | 2x
Connect
srv = rust.server("109.147.132.17:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 29 Sep, 10:21 UTC30d ago | 1 | NaN | running | 5 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.147.132.17:28015
- region
- –
- max players
- 30
- group limit
- 5 max
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 10:51 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED | NA · groups of 5 · 2x · weekly · 153 on average | 131/200 |
| 1 | WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED | EU · groups of 5 · 2x · weekly · 138 on average | 24/200 |
| 2 | SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 | groups of 5 · 2x · biweekly · 133 on average | 55/200 |
| 3 | Brasa.gg - BR 2X | SA · groups of 6 · 2x · weekly · 116 on average | 15/100 |
| 4 | [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs | NA · groups of 6 · 2x · weekly · 94 on average | 5/75 |
| 5 | IranRust[2X] | [Clans][Kits][CustomSkinBox] | groups of 6 · 2x · biweekly · 68 on average | 11/230 |
Quick answers
From the figures on this page.
Population
How does 6 Teams of 5 | Custom 9-Grid | 2x compare in the rankings?
Rank #15,829 on seven-day player hours for 6 Teams of 5 | Custom 9-Grid | 2x, within the top 66% of all ranked servers.
How many players does 6 Teams of 5 | Custom 9-Grid | 2x hold at once?
Offline now for 6 Teams of 5 | Custom 9-Grid | 2x, with the last sample 30 days 15 hours ago.
Server data
What is the Rust version on 6 Teams of 5 | Custom 9-Grid | 2x?
Version Rust network protocol 2633 and build 163794 on Windows is reported by 6 Teams of 5 | Custom 9-Grid | 2x. The protocol has to match before you can join, and Steam does the updating.
How reliable is 6 Teams of 5 | Custom 9-Grid | 2x, and is it online now?
Offline now for 6 Teams of 5 | Custom 9-Grid | 2x, last seen 30 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 27 September 2026.
Which location does 6 Teams of 5 | Custom 9-Grid | 2x run from?
There is no region published for 6 Teams of 5 | Custom 9-Grid | 2x. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.147.132.17:28015 is its address.
Map and rules
What rules and settings are recorded for 6 Teams of 5 | Custom 9-Grid | 2x?
The name carries the figure: 6 Teams of 5 | Custom 9-Grid | 2x runs 2x gather. Group size tops out at 5 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.
Wipes and dates
When does 6 Teams of 5 | Custom 9-Grid | 2x wipe, and how often?
A rhythm cannot be read from the wipes of 6 Teams of 5 | Custom 9-Grid | 2x on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 30 days 17 hours ago.
What is wipe day on 6 Teams of 5 | Custom 9-Grid | 2x like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.
Tags and filters
Where does 6 Teams of 5 | Custom 9-Grid | 2x appear among Rust Data lists and filters?
These Rust Data lists include 6 Teams of 5 | Custom 9-Grid | 2x: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the server tags on 6 Teams of 5 | Custom 9-Grid | 2x?
These tags are published by 6 Teams of 5 | Custom 9-Grid | 2x and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): 30 slots in total; ts5 (Group limit): No team may exceed 5; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into 6 Teams of 5 | Custom 9-Grid | 2x?
The manual route: launch Rust, F1, then client.connect 109.147.132.17:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.