Offline 109.149.57.66:28015 checked 4h ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("109.149.57.66:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 07:24 UTC5h ago | NaN | NaN | running | 1 |
| 1 | Tue 27 Oct, 07:52 UTC1d ago | NaN | NaN | NaN | 0 |
| 2 | Wed 21 Oct, 06:32 UTC7d ago | 1 | NaN | 6.1 days | 1 |
| 3 | Tue 20 Oct, 13:57 UTC7d ago | 1 | NaN | 0.7 days | 0 |
| 4 | Mon 19 Oct, 10:01 UTC9d ago | 1 | NaN | 1.2 days | 1 |
| 5 | Wed 14 Oct, 12:29 UTC14d ago | 1 | NaN | 4.9 days | 1 |
| 6 | Mon 12 Oct, 10:44 UTC16d ago | 1 | NaN | 2.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.149.57.66:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Oct 2026, 07:24 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 657/700 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 422/475 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 38/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 56/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 224/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 118/150 |
Quick answers
From the figures on this page.
Population
How does Name of Server as Shown on the Client Server List compare in the rankings?
Over the last seven days Name of Server as Shown on the Client Server List sits at #10,414 on player hours, in the top 47% of ranked servers.
How full does Name of Server as Shown on the Client Server List run?
The current row shows Name of Server as Shown on the Client Server List offline; the last response was 4 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 11:00 UTC, mean 1 players.
About the server
Which Rust version is Name of Server as Shown on the Client Server List on?
The build is Rust network protocol 2635 and build 169479 on Windows, run by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 4 hours ago. Over the last 7 full days the hours up number 8 of 168, 5%. Its earliest recorded date in Rust Data is 7 October 2026.
Which location does Name of Server as Shown on the Client Server List run from?
There is no region published for Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 109.149.57.66:28015 is its address.
Map and rules
Which rules apply on Name of Server as Shown on the Client Server List, and what settings?
You will not find a gather rate in the string Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Name of Server as Shown on the Client Server List loaded?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
Wipes and dates
When does Name of Server as Shown on the Client Server List wipe, and how often?
No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 hours ago.
What is wipe day on Name of Server as Shown on the Client Server List like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?
The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169479 (Build): Build number: 169479; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Name of Server as Shown on the Client Server List?
Enter client.connect 109.149.57.66:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.