Rust Data

rustdata.spaceservers109.164.49.2:28016.ipynb

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Offline 109.164.49.2:28015 checked 6h ago

My Server Name

Connect

srv = rust.server("109.164.49.2:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/500 # 0% full
7-day average 1 # peak 2
rank #7,547 # top 34%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5222:0014:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 16:59 UTC2d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.164.49.2:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 16:59 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average662/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average49/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average92/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average368/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average170/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average168/225

Quick answers

From the figures on this page.

Population data

How does My Server Name compare in the rankings?

Over the last seven days My Server Name sits at #7,547 on player hours, in the top 34% of ranked servers.

How many players does My Server Name hold at once?

My Server Name returns no live count at this refresh, having last been seen 6 hours ago. Over the last seven days it averaged 1 players and peaked at 2. Peak hour in the last 48 hours: 14:00 UTC, mean 2 players.

About the server

What is the Rust version on My Server Name?

Version Rust network protocol 2635 and build 168909 on Windows is reported by My Server Name. Joining needs the same protocol on your game; Steam handles the update.

Is My Server Name up, and what does its uptime show?

Offline now for My Server Name, last seen 6 hours ago. 0 of 24 hours up over the last 1 full day, or 0%. Its earliest recorded date in Rust Data is 25 October 2026.

Where does My Server Name sit?

No region is published by My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 109.164.49.2:28015.

Settings and map

Which rules apply on My Server Name, and what settings?

No gather rate appears in the name: My Server Name. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name selected?

The game generates its map: procedural, on My Server Name.

Wipe schedule

When does My Server Name wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Server Name on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 2 days 4 hours ago, and that is the one in play.

On My Server Name, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 3 hours after it began.

Tags and filters

Which lists on Rust Data hold My Server Name, and which filters?

On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Server Name?

Enter client.connect 109.164.49.2:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,934 players 11,814 servers online