Rust Data

rustdata.spaceservers109.169.200.67:28017.ipynb

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Offline 109.169.200.67:28015 checked 13d ago

ServerName

Connect

srv = rust.server("109.169.200.67:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #12,834 # top 59%
last wipe 15d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.169.200.67:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 13:54 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average280/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average230/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average26/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average107/200

Quick answers

From the figures on this page.

Population

How does ServerName compare in the rankings?

Player hours over seven days put ServerName at #12,834, in the top 59% of the ranked set.

What population does ServerName carry?

Offline now for ServerName, with the last sample 13 days 14 hours ago.

Server data

What is the Rust version on ServerName?

Version Rust network protocol 2634 and build 167781 on Windows is reported by ServerName. Joining needs the same protocol on your game; Steam handles the update.

Is ServerName up, and what does its uptime show?

Offline now for ServerName, last seen 13 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 October 2026.

Where does ServerName sit?

For ServerName, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 109.169.200.67:28015 is its address.

Map and rules

Which settings and rules does ServerName run?

You will not find a gather rate in the string ServerName. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has ServerName selected?

ServerName runs a procedural map, which the game generates.

Wipe data

When does ServerName wipe, and on what schedule?

Too few wipes are on record for ServerName to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 15 days 18 hours ago.

Tags, lists

Which Rust Data filters and lists contain ServerName?

The Rust Data lists that ServerName fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to ServerName?

In Rust, F1 opens the console: type client.connect 109.169.200.67:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,162 players 11,632 servers online