Rust Data

rustdata.spaceservers109.187.216.182:28017.ipynb

Run all rust-data · live

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Offline 109.187.216.182:28015 checked 19d ago

ServerName

Connect

srv = rust.server("109.187.216.182:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,828 # top 72%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.187.216.182:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 10:36 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average546/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average162/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average59/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average199/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average314/225

Quick answers

From the figures on this page.

Population data

What position does ServerName take in the server rankings?

Rank #15,828 on seven-day player hours for ServerName, within the top 72% of all ranked servers.

How many players does ServerName hold at once?

ServerName returns no live count at this refresh, having last been seen 19 days 2 hours ago.

Server data

Which Rust version is ServerName on?

Version Rust network protocol 2634 and build 166652 on Windows is reported by ServerName. Steam updates your game for you, but the protocol must match to join.

How reliable is ServerName, and is it up?

ServerName is offline at this refresh; the last response came 19 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 10 October 2026.

In which location is ServerName hosted?

For ServerName, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 109.187.216.182:28015 is its address.

Settings and map

Which settings and rules does ServerName run?

The name ServerName carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on ServerName?

A procedural map runs on ServerName, generated by the game.

Wipe data

When does ServerName wipe, and how often?

A rhythm cannot be read from the wipes of ServerName on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 19 days 4 hours ago, and that is the one in play.

Lists and tags

Where does ServerName appear among Rust Data lists and filters?

The Rust Data lists that ServerName fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName hold?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to ServerName?

The manual route: launch Rust, F1, then client.connect 109.187.216.182:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,123 players 11,826 servers online