Rust Data

rustdata.spaceservers109.195.131.173:28016.ipynb

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Online 109.195.131.173:28015 checked 9m ago

ZedZalipNet [Classic] | Wipe: 29.10.2026

Connect

srv = rust.server("109.195.131.173:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #7,880 # top 35%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 02:23 UTC26d ago 5 NaN running 0
1 Thu 1 Oct, 18:16 UTC FW27d ago 4 NaN 0.3 days 0
2 Thu 17 Sep, 15:15 UTC41d ago 5 halved by day 5 14.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 903463
Map of ZedZalipNet [Classic] | Wipe: 29.10.2026
map
Procedural Map
size
4500
seed
903463
Open on RustMaps

Server

srv.info()
address
109.195.131.173:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 02:23 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average416/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average277/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average75/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average94/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does ZedZalipNet [Classic] | Wipe: 29.10.2026 rank?

Over the last seven days ZedZalipNet [Classic] | Wipe: 29.10.2026 sits at #7,880 on player hours, in the top 35% of ranked servers.

How full does ZedZalipNet [Classic] | Wipe: 29.10.2026 run?

The sample now reads 0 players for ZedZalipNet [Classic] | Wipe: 29.10.2026, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 09:00 UTC, mean 1 players.

Server facts

How well does ZedZalipNet [Classic] | Wipe: 29.10.2026 perform?

Averaged over 48 hours: 104 server fps, never under 61. Entity numbers reached 111,176, and that includes buildings, deployables and the rest. A high of 3,105 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does ZedZalipNet [Classic] | Wipe: 29.10.2026 run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by ZedZalipNet [Classic] | Wipe: 29.10.2026. Steam updates your game for you, but the protocol must match to join.

How reliable is ZedZalipNet [Classic] | Wipe: 29.10.2026, and is it online now?

Online is the state at the latest refresh for ZedZalipNet [Classic] | Wipe: 29.10.2026. Count back 19 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does ZedZalipNet [Classic] | Wipe: 29.10.2026 sit?

For ZedZalipNet [Classic] | Wipe: 29.10.2026, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.195.131.173:28015 is its address.

Map and rules

Which rules apply on ZedZalipNet [Classic] | Wipe: 29.10.2026, and what settings?

The name ZedZalipNet [Classic] | Wipe: 29.10.2026 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has ZedZalipNet [Classic] | Wipe: 29.10.2026 selected?

The game generates the map on ZedZalipNet [Classic] | Wipe: 29.10.2026: procedural, size 4,500, seed 903463. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does ZedZalipNet [Classic] | Wipe: 29.10.2026 wipe, and how often?

No next wipe can be predicted for ZedZalipNet [Classic] | Wipe: 29.10.2026, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 20 hours ago, and that is the one in play.

What is wipe day on ZedZalipNet [Classic] | Wipe: 29.10.2026 like?

The average peak over recent wipes is 5 players. The crowd on the latest wipe topped out 41 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 5.

Tags, lists

Which Rust Data filters and lists contain ZedZalipNet [Classic] | Wipe: 29.10.2026?

The Rust Data lists that ZedZalipNet [Classic] | Wipe: 29.10.2026 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ZedZalipNet [Classic] | Wipe: 29.10.2026?

These tags are published by ZedZalipNet [Classic] | Wipe: 29.10.2026 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into ZedZalipNet [Classic] | Wipe: 29.10.2026?

Enter client.connect 109.195.131.173:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,429 players 11,767 servers online