Offline 109.199.115.202:19146 checked 5d ago
Probelauf Rust
Connect
srv = rust.server("109.199.115.202:19147")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 109.199.115.202:19146
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 03:21 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 500/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 410/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 57/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 56/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 59/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 156/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Probelauf Rust rank?
Rank #15,318 on seven-day player hours for Probelauf Rust, within the top 69% of all ranked servers.
What population does Probelauf Rust carry?
Probelauf Rust returns no live count at this refresh, having last been seen 5 days 7 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is Probelauf Rust on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Probelauf Rust. The protocol has to match before you can join, and Steam does the updating.
How reliable is Probelauf Rust, and is it up?
Offline now for Probelauf Rust, last seen 5 days 7 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. The first row Rust Data holds for it is dated 24 October 2026.
Which location does Probelauf Rust run from?
No region is published by Probelauf Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.199.115.202:19146 is its address.
Rules, settings, map
Which settings and rules does Probelauf Rust run?
No gather rate appears in the name: Probelauf Rust. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on Probelauf Rust?
The game generates the map on Probelauf Rust: procedural, size 3,000, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Probelauf Rust wipe?
Too few wipes are on record for Probelauf Rust to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 9 hours ago.
Lists and tags
Which Rust Data filters and lists contain Probelauf Rust?
The Rust Data lists that Probelauf Rust fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Probelauf Rust hold?
These tags are published by Probelauf Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Probelauf Rust?
Enter client.connect 109.199.115.202:19146 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://gamesucker.de.