Rust Data

rustdata.spaceservers109.207.198.163:28016.ipynb

Run all rust-data · live

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Offline 109.207.198.163:28015 checked 1d ago

test

moddedoxide

Connect

srv = rust.server("109.207.198.163:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak 1
rank #9,936 # top 45%
no wipes 'resets' # 6 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 22:16 UTC1d ago NaN NaN NaN 1
1 Mon 26 Oct, 22:24 UTC2d ago NaN NaN NaN 1
2 Mon 26 Oct, 21:00 UTC2d ago NaN NaN NaN 0
3 Mon 26 Oct, 18:13 UTC2d ago NaN NaN NaN 1
4 Mon 26 Oct, 17:29 UTC2d ago NaN NaN NaN 1
5 Mon 26 Oct, 16:36 UTC2d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.207.198.163:28015
region
–
max players
1
group limit
5 max
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 109 on average205/300
1RaidLabgroups of 8+ · 32 on average0/50
2EU Hub 01EU · groups of 1000+ · 24 on average0/3300
3[LATAM] RusticoARG #2 — X5 • MAX 5 — WIPE 27/10SA · groups of 5 · 5x · weekly · 10 on average13/150
4RustSalinas [LATAM] 22/10 | Solo/Duo | Monthly | Vanilla+ | 50%SA · duo · monthly · 5 on average1/50
5Persona#1 |Для Новичков| х2EU · quad · biweekly · 3 on average6/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does test rank?

Over the last seven days test sits at #9,936 on player hours, in the top 45% of ranked servers.

How full does test run?

Offline now for test, with the last sample 40 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 1 players.

About the server

What is the Rust version on test?

Rust network protocol 2635 and build 168909 on Windows is what test runs. Steam updates your game for you, but the protocol must match to join.

Is test up, and what does its uptime show?

The latest sample has test offline, with a last sighting 40 hours ago. Uptime of 4% across the last 2 full days: 2 hours of 48. Rust Data logged it first on 26 October 2026.

In which location is test hosted?

No region is published by test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 109.207.198.163:28015.

Settings and map

Which settings and rules does test run?

You will not find a gather rate in the string test. The cap on a group is 5 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has test loaded?

The game generates its map: procedural, on test.

Wipe data

When does test wipe, and how often?

A new world arrives every few hours on test, so no wipe schedule is kept and those resets do not count as wipes.

Tags, lists

Which lists on Rust Data hold test, and which filters?

These Rust Data lists include test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on test?

The game's server browser reads these tags from test: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to test?

Enter client.connect 109.207.198.163:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts5
Group limit No team may exceed 5.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,510 players 11,847 servers online