Rust Data

rustdata.spaceservers109.210.165.165:28017.ipynb

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Offline 109.210.165.165:28015 checked 7d ago

MyLocalRust

oxide

Connect

srv = rust.server("109.210.165.165:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,084 # top 59%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 13:39 UTC11d ago 1 NaN running 1
1 Sat 17 Oct, 08:56 UTC12d ago 1 NaN 1.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.210.165.165:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 14:17 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average46/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average82/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average208/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average5/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average267/300
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average281/300

Quick answers

From the figures on this page.

Population

How does MyLocalRust compare in the rankings?

Rank #13,084 on seven-day player hours for MyLocalRust, within the top 59% of all ranked servers.

How many players does MyLocalRust hold at once?

Offline now for MyLocalRust, with the last sample 7 days 16 hours ago.

Server data

What is the Rust version on MyLocalRust?

The build is Rust network protocol 2634 and build 167781 on Linux, run by MyLocalRust. Steam updates your game for you, but the protocol must match to join.

How reliable is MyLocalRust, and is it up?

MyLocalRust is offline at this refresh; the last response came 7 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 16 October 2026.

Which location does MyLocalRust run from?

No region is published by MyLocalRust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 109.210.165.165:28015.

Rules, settings, map

What rules and settings are recorded for MyLocalRust?

You will not find a gather rate in the string MyLocalRust. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has MyLocalRust loaded?

The game generates its map: procedural, on MyLocalRust.

Wipe data

When does MyLocalRust wipe, and on what schedule?

A rhythm cannot be read from the wipes of MyLocalRust on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 11 days 14 hours ago.

On MyLocalRust, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain MyLocalRust?

The Rust Data lists that MyLocalRust fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on MyLocalRust hold?

Read by the game's server browser, the tags MyLocalRust publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod). The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join MyLocalRust?

The manual route: launch Rust, F1, then client.connect 109.210.165.165:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,075 players 11,634 servers online