Offline 109.228.67.106:28015 checked 27d ago
Local Monument Practice - STAGING
Connect
srv = rust.server("109.228.67.106:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.228.67.106:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 16:39 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 575/625 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 413/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 78/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 74/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 188/225 |
Quick answers
From the figures on this page.
Population
What position does Local Monument Practice - STAGING take in the server rankings?
Player hours over seven days put Local Monument Practice - STAGING at #14,824, in the top 63% of the ranked set.
How many players does Local Monument Practice - STAGING hold at once?
Offline now for Local Monument Practice - STAGING, with the last sample 27 days 20 hours ago.
Server facts
What Rust version does Local Monument Practice - STAGING run?
Version Rust network protocol 2634 and build 166493 on Windows is reported by Local Monument Practice - STAGING. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local Monument Practice - STAGING, and is it online now?
Local Monument Practice - STAGING is offline at this refresh; the last response came 27 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 1 October 2026.
Where does Local Monument Practice - STAGING sit?
No region is published by Local Monument Practice - STAGING. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 109.228.67.106:28015.
Rules, settings, map
What rules and settings are recorded for Local Monument Practice - STAGING?
The name Local Monument Practice - STAGING carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on Local Monument Practice - STAGING?
Local Monument Practice - STAGING runs a procedural map, which the game generates.
Wipe schedule
When does Local Monument Practice - STAGING wipe, and how often?
The record for Local Monument Practice - STAGING holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 21 hours ago.
Lists and tags
Which Rust Data filters and lists contain Local Monument Practice - STAGING?
On Rust Data, Local Monument Practice - STAGING appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local Monument Practice - STAGING?
The game's server browser reads these tags from Local Monument Practice - STAGING: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166493 (Build): Build number: 166493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Local Monument Practice - STAGING?
The manual route: launch Rust, F1, then client.connect 109.228.67.106:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.