Rust Data

rustdata.spaceservers109.230.243.207:10801.ipynb

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Online 109.230.243.207:10800 checked 13m ago

Rust Server by nitrado.net

Connect

srv = rust.server("109.230.243.207:10801")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,268 # top 68%
last wipe 28d ago # no schedule published
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
06d 21hThu 5 Nov, 19:00 UTCFW force wipe
134d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:27 UTC FW28d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 6738
Map of Rust Server by nitrado.net
map
Procedural Map
size
3500
seed
6738
Open on RustMaps

Server

srv.info()
address
109.230.243.207:10800
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:27 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average215/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average293/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average774/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average866/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average713/800

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rust Server by nitrado.net rank?

Over the last seven days Rust Server by nitrado.net sits at #15,268 on player hours, in the top 68% of ranked servers.

How many players does Rust Server by nitrado.net hold at once?

Current row: 0 players on Rust Server by nitrado.net, against 50 slots. Over the last seven days it averaged 0 players.

About the server

How well does Rust Server by nitrado.net perform?

Averaged over 48 hours: 10 server fps, never under 10. The entity count peaked at 66,495, covering buildings, deployables and the rest of the world. The memory field tops out at 2,086 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Rust Server by nitrado.net?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Server by nitrado.net. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Server by nitrado.net, and is it online now?

Rust Server by nitrado.net reports itself online at the current refresh. The uptime it reports puts the last restart about 17 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Rust Server by nitrado.net run from?

No region is published by Rust Server by nitrado.net. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 109.230.243.207:10800.

Map and rules

Which rules apply on Rust Server by nitrado.net, and what settings?

No gather rate appears in the name: Rust Server by nitrado.net. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Rust Server by nitrado.net selected?

Rust Server by nitrado.net runs a procedural map of size 3,500 with seed 6738, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Rust Server by nitrado.net wipe, and on what schedule?

Once a month Rust Server by nitrado.net wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 2 hours ago.

What is wipe day on Rust Server by nitrado.net like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Rust Server by nitrado.net appear among Rust Data lists and filters?

These Rust Data lists include Rust Server by nitrado.net: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Server by nitrado.net?

Read by the game's server browser, the tags Rust Server by nitrado.net publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Rust Server by nitrado.net?

Enter client.connect 109.230.243.207:10800 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,952 players 11,834 servers online