Online 109.230.243.207:10800 checked 13m ago
Rust Server by nitrado.net
Connect
srv = rust.server("109.230.243.207:10801")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:27 UTC FW28d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 109.230.243.207:10800
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:27 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 215/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 293/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 774/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 866/950 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 713/800 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust Server by nitrado.net rank?
Over the last seven days Rust Server by nitrado.net sits at #15,268 on player hours, in the top 68% of ranked servers.
How many players does Rust Server by nitrado.net hold at once?
Current row: 0 players on Rust Server by nitrado.net, against 50 slots. Over the last seven days it averaged 0 players.
About the server
How well does Rust Server by nitrado.net perform?
Averaged over 48 hours: 10 server fps, never under 10. The entity count peaked at 66,495, covering buildings, deployables and the rest of the world. The memory field tops out at 2,086 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Rust Server by nitrado.net?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Server by nitrado.net. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Server by nitrado.net, and is it online now?
Rust Server by nitrado.net reports itself online at the current refresh. The uptime it reports puts the last restart about 17 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rust Server by nitrado.net run from?
No region is published by Rust Server by nitrado.net. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 109.230.243.207:10800.
Map and rules
Which rules apply on Rust Server by nitrado.net, and what settings?
No gather rate appears in the name: Rust Server by nitrado.net. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Rust Server by nitrado.net selected?
Rust Server by nitrado.net runs a procedural map of size 3,500 with seed 6738, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Rust Server by nitrado.net wipe, and on what schedule?
Once a month Rust Server by nitrado.net wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 2 hours ago.
What is wipe day on Rust Server by nitrado.net like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Rust Server by nitrado.net appear among Rust Data lists and filters?
These Rust Data lists include Rust Server by nitrado.net: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server by nitrado.net?
Read by the game's server browser, the tags Rust Server by nitrado.net publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Rust Server by nitrado.net?
Enter client.connect 109.230.243.207:10800 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
