Rust Data

rustdata.spaceservers109.230.58.192:28016.ipynb

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Offline 109.230.58.192:28015 checked 1d ago

My Untitled Rust Server

Connect

srv = rust.server("109.230.58.192:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak 1
rank #12,993 # top 58%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75117:0020:0023:0002:0005:0008:00Wiped Tue 27 Oct, 17:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040017:0020:0023:0002:0005:0008:00Wiped Tue 27 Oct, 17:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct9 Oct13 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 17:49 UTC1d ago NaN NaN running 0
1 Tue 27 Oct, 08:38 UTC2d ago 1 NaN 0.4 days 0
2 Mon 26 Oct, 21:35 UTC2d ago 1 NaN 0.5 days 0
3 Tue 6 Oct, 15:23 UTC22d ago 0 NaN 20.3 days 0
4 Fri 25 Sep, 21:39 UTC33d ago 0 NaN 10.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 12346
Map of My Untitled Rust Server
map
Procedural Map
size
1500
seed
12346
Open on RustMaps

Server

srv.info()
address
109.230.58.192:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 18:28 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average503/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average255/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average306/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28/250

Quick answers

From the figures on this page.

Player counts

How does My Untitled Rust Server compare in the rankings?

Player hours over seven days put My Untitled Rust Server at #12,993, in the top 58% of the ranked set.

What population does My Untitled Rust Server carry?

Offline now for My Untitled Rust Server, with the last sample 31 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 08:00 UTC, averaging 1 players.

Server data

How smoothly does My Untitled Rust Server run?

The 48-hour average is 234 server fps, with a low of 224. Buildings, deployables and all else in the world took the count as high as 8,451 entities. The memory field tops out at 911 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is My Untitled Rust Server on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by My Untitled Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is My Untitled Rust Server, and is it online now?

The latest sample has My Untitled Rust Server offline, with a last sighting 31 hours ago. Count back 12 hours from its reported uptime to get the last restart. 20 of 168 hours up over the last 7 full days, or 12%. Rust Data logged it first on 23 September 2026.

Which location does My Untitled Rust Server run from?

For My Untitled Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.230.58.192:28015 is its address.

Settings and map

Which settings and rules does My Untitled Rust Server run?

You will not find a gather rate in the string My Untitled Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Untitled Rust Server loaded?

Size 1,500, seed 12346: the procedural map on My Untitled Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does My Untitled Rust Server wipe?

Irregular wipe times on My Untitled Rust Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 44 hours ago, and that is the one in play.

What is wipe day on My Untitled Rust Server like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 10 hours after it began.

Lists and tags

Which Rust Data filters and lists contain My Untitled Rust Server?

The Rust Data lists that My Untitled Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on My Untitled Rust Server hold?

The game's server browser reads these tags from My Untitled Rust Server: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into My Untitled Rust Server?

In Rust, F1 opens the console: type client.connect 109.230.58.192:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,772 players 11,856 servers online