Offline 109.237.205.189:28015 checked 28d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("109.237.205.189:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.237.205.189:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 11:28 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 524/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 431/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 61/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 63/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 165/200 |
Quick answers
From the figures on this page.
Player counts
How does Name of Server as Shown on the Client Server List compare in the rankings?
Rank #16,557 on seven-day player hours for Name of Server as Shown on the Client Server List, within the top 70% of all ranked servers.
What population does Name of Server as Shown on the Client Server List carry?
The current row shows Name of Server as Shown on the Client Server List offline; the last response was 28 days 1 hours ago.
About the server
What Rust version does Name of Server as Shown on the Client Server List run?
The build is Rust network protocol 2634 and build 166465 on Windows, run by Name of Server as Shown on the Client Server List. The protocol has to match before you can join, and Steam does the updating.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 28 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 1 October 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 109.237.205.189:28015.
Rules, settings, map
Which rules apply on Name of Server as Shown on the Client Server List, and what settings?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Wipe data
When does Name of Server as Shown on the Client Server List wipe, and on what schedule?
A rhythm cannot be read from the wipes of Name of Server as Shown on the Client Server List on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 28 days 1 hours ago.
Lists and tags
Where does Name of Server as Shown on the Client Server List appear among Rust Data lists and filters?
These Rust Data lists include Name of Server as Shown on the Client Server List: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166465 (Build): The server runs build 166465; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Name of Server as Shown on the Client Server List?
In Rust, F1 opens the console: type client.connect 109.237.205.189:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.